Art Director

tinyBuild,Posted 6 months ago

Senior

Full time

Relocate, Remote, Belgrade

We are tinyBuild, a global video game publisher and developer focused on creating long-lasting, sustainable franchises across multiple media formats.

Responsible for over 70 titles, including Hello Neighbor, Graveyard Keeper, and Potion Craft, the company has a dozen development studios spread across the US, EU, Serbia, and Ukraine.

We are seeking an Art Director for a new project from our in-house indie studio, Hungry Couch. In the past, the team has already released a game that combines elements of action, strategy, and RPG set in a world of floating islands, realized in pixel art style - "Black Skylands."

Currently, the team is working on a new cross-platform single-player 2D game that blends strategy, resource management, and tower defense elements.

An example that showcases the art style of the project: drive.google.com/drive/u/0/folders/1Xpd-16ucey0ZMBTNcQJjUnthd8xsIrIKсрф

What are you working on?
  • The name of the project(s): The project is unannounced
  • At what stage of the project(s)? The project is in the pre-production stage
  • Genres: Strategy
  • Platforms: PC, Console
For which tasks (responsibilities)?
  • Working on the art style of the new project;

  • Managing content creation across all stages of development;

  • Providing feedback to the art team to ensure high-quality art on the project;

  • Improving and refining workflow processes to make them more efficient and effective;

  • Planning the workload and deadlines of the art team;

  • Creating art content: from sketches to the final result.

What kind of professional are we looking for?
  • Experience in released video games in the role of Art Lead/Art Director;

  • Proficiency in 2D character and object animation;

  • Knowledge of the fundamentals of game design and how visual style impacts gameplay and game perception.

  • A portfolio with projects showcasing 2D game design skills is required;

  • Proficiency in graphic design software such as Adobe Photoshop, Illustrator, etc. Ability to adapt to new tools and technologies;

  • Having a bachelor's degree in design, art, or a related field would be an advantage.

Why do we enjoy working here?
  • Covering od professional development courses, game dev conferences, and other events;

  • Flexible work schedule;

  • Possibility to work remotely / if desired, relocation. The company covers relocation costs;

  • Paid vacation and paid sick leave;

  • Apart from the annual leave, there is also a week-long holiday during Christmas;

  • Corporate English classes;

  • Reimbursement of any psychological therapy;

  • Corporate hardware.

Do you know someone who would be a good fit for this position? If so, please contact us at jobs@tinybuild.com to refer them and earn USD 1,000 per candidate who successfully completes the probationary period.

Passion for Gaming Art? Follow TinyBuild Games on ArtStation!
artstation.com/tinybuildgames5

tinyBuild

Company type: developer, publisher

Employees: 201-500

Platforms: PC, Console

Genres: Action, Adventure, Role-playing, Simulation, Shooter, Fighting, Platformer

https://www.tinybuild.com/

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