(We would prefer candidates based in the Netherlands and/or within the same time zone. Along with your application, please share your location, that would be appreciated!)
We’re building Gametje — a multiplayer gaming platform where phones become controllers and anyone (yes, even non-gamers) can jump into a fun game night in seconds.
Right now, we’re a tiny team:
John — developer & game builder
Guillaume — marketing, branding, product strategy
And we’re looking for a designer who loves games and hates messy UX.
What are you working on?
- The name of the project(s): gametje.com
- At what stage of the project(s)? 200 weekly players
- Genres: Casual
- Platforms: Mobile, Browser
Team size and structure?
2
For which tasks (responsibilities)?
What We’re Trying to Build
Not “just another game.”
We’re building a platform that feels:
Safe & trustworthy for parents and kids
Instantly understandable for non-gamers
Polished, playful, and cohesive everywhere
TV. Phone. Browser. One experience.
What You’d Actually Do
You’d help us turn “this is fun” into “this feels professionally made.”
That means:
Designing a real design system (components, patterns, variants)
Making phone controllers obvious and satisfying to use
Improving flows like:
Joining a room
Playing a round
Big reveal moments
End-of-game recaps
Helping redesign the website (homepage, games, how-to-play, etc.)
Adding micro-delights: animations, feedback, little moments that make people smile
If you like thinking in systems, flows, and experiences — you’ll feel at home.
What kind of professional are we looking for?
Skills We Like (Not All Mandatory)
UI / UX design for real products
Multi-device & responsive thinking
Some motion / micro-animation skills (nice bonus)
Basic HTML/CSS awareness (helpful, not required)
Familiarity with React / modern web apps (optional)
Who You Probably Are
You love games — especially multiplayer ones
You care deeply about consistency and clarity
You notice tiny UX problems that ruin big moments
You enjoy collaborating with developers instead of throwing designs over a wall
Why do we enjoy working here?
About Money (Let’s Be Honest)
We’re early-stage and transparent about it:
Compensation depends on experience (junior ≠ senior)
Open to a 6-week paid trial/sprint
Equity is possible for the right long-term fit - the company is bound to grow tremendously
Interns and juniors are welcome if the mindset is right
No bullshit promises — just a chance to build something meaningful with real ownership.
If this sounds like your kind of project:
Send a portfolio
Tell us what excites you about games, UX, or Gametje specifically
Let’s build something people genuinely love playing ❤️