Curve Games,Posted 2 weeks ago

Full time



Curve Games is an award-winning independent label working with developers across the world to deliver the best in interactive entertainment. With a uniquely diverse games catalogue that includes classic indie gems For The King and Bomber Crew, critically acclaimed experiences such as The Ascent and Autonauts, and the multi-million selling smash hit Human Fall Flat, Curve Games has taken its place as one of the leading games publishers worldwide.

2021 was a stand-out year for Curve Games and our amazing titles, and we’ve got even bigger plans for the remainder of 2022 and beyond, so we’re looking to grow our successful team!

As a Company we've adapted the way we work and implemented a series of wellbeing initiatives to help everyone in our team feel connected. Safe In Our World has helped us construct a mental health charter, and we've pledged our support for UKIE’s Raise the Game diversity initiative to ensure we’re striving towards an inclusive culture within the games industry.

So, if you’re looking for your next role within a company that cares for its people and want to join our friendly and hardworking team then read on.

We are looking for an experienced external Producer with a superb track record of publishing, developing and shipping multi-disciplined games to join our Production department. The Producer will be responsible for Producing multiple projects, ensuring all requirements are met to support the goals of the release. We’re looking for a leader who puts their teams first, with a passion for solving problems and driving teams to success with a big-picture view of how to prioritize and solve problems along the way. 


London (EC1V 3RS)

Competitive Salary, plus benefits

What kind of professional are we looking for?

Reporting to Senior Producer, the Producer will be responsible for:

  • Spearheading internal and external planning to produce and own schedules for your projects.

  • Communicating progress on current and upcoming milestones as well as overall progress to all stakeholders. 

  • Directly managing the external development teams to ensure milestones are adhered to and the vision of the project is carried back to the Publisher. 

  • Ensuring changes and concerns are communicated and addressed, skilfully navigating changes during the product lifecycle. 

  • Creation and maintenance of product entries on platform holder systems. 

  • Providing clear detailed analysis on risks and areas for improvement along with suggestions. 

  • Managing where necessary Assistant Producers to grow their production skills and facilitate the release of the projects through marketing and QA deliverables. 

Why do we enjoy working here?
  • 3+ years proven full cycle Production experience as Console Producer. 

  • Experience with platform holder requirements; Sony, Nintendo, Microsoft & Steam. 

  • Experience with console submission and certification processes. 

  • Expert knowledge of the game development cycle & framework and scheduling software eg. Jira.

  • Experience as a hands-on producer at a developer or in the application industry, collaborating directly with Engineers, Creatives, Audio & Designers in studios inspired by Agile and Games Development techniques. 

  • Extensive experience of managing client/stakeholder relationships. 

  • Expert knowledge of the game development cycle & framework. 

  • Experience working with internal and external QA companies. 

  • Experience defining and managing large project budgets. 

  • Experience in project management with a good understanding of planning scheduling, process, tracking and resource allocation. 

  • Broad knowledge across diverse areas of game development, with a background in in code/art/design desirable. 

  • A superb listener with excellent verbal and written communication skills. 

  • Excellent knowledge of MS Office applications. 

What are the conditions and bonuses?

Curve Games are always striving for excellence in what we do as a business, but also as an employer. We believe supporting our staff in a positive way, not only ensures productivity is high but encourages them to keep happy and healthy. We achieve this through creating a friendly and inclusive work environment balanced between in-person attendance in our newly refurbished office and by working from home. We also provide plenty of opportunities for social events and offering a range of wellbeing initiatives including mental health charter, charity talks and a monthly wellness contribution.

This in turn allows our staff to feel comfortable and to be confident in supporting one another.

Other benefits we offer include:

  • 33 days holiday including bank holidays

    Medicash (Health Cash Plan), including EAP

  • Discretionary bonus scheme (role dependant)

  • Contributory pension scheme

  • Group Income Protection, Critical Illness and Life Assurance Cover

  • Ride2Work scheme

  • Employee referral scheme

  • Monthly wellness allowance

  • Volunteering leave

  • Enhanced maternity and paternity leave

  • Long service leave

Curve Games

Company type: publisher, indie, developer

Employees: 51-200

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