Senior Economy Designer

Gunzilla Games,Posted 1 year ago

Senior

Full time

Relocate, Kyiv, Frankfurt am Main

Founded in 2020, Gunzilla Games is a fresh, independent AAA developer working on its Battle Royale 2.0 Off The Grid in three metropolitan locations: Frankfurt, Germany (HQ); Los Angeles, USA; and Kyiv, Ukraine. The company is helmed by serial entrepreneur CEO, Vlad Korolev and CSO Alexander Zoll. Gunzilla is built on the desire to innovate and push the limits of the industry.    

Gunzilla’s formidable team of talent comes from a variety of industry-leading studios and publishers (Ubisoft, Electronic Arts (EA), THQ etc) as well as Oscar-nominated screenwriter, director and producer Neill Blomkamp, Chief Visionary Officer, and the author of the Altered Carbon series, that has been adapted into a popular Netflix show, Richard K. Morgan, Script Writer.

Gunzilla Leadership team includes well-known industry professionals like Timur Davidenko, Chief Technology Officer (Far Cry, Warface, and Crysis), Scott Probin, Studio Director (EA Sports’ NHL series, the Need for Speed franchise, Populous 2, Powermonger, Space Hulk), Oleksiy Plaksin, Lead Art Director, (Moto GP and RIDE, Warface and Act of Aggression, Sniper: Ghost Warrior), Dmitriy Markov, Technical Director (Metro: Exodus, Arktika.1), Volodymyr Savin, Audio Director (Cut the Rope, Metro Exodus, HBO Chernobyl series).

What are you working on?
  • The name of the project(s): OTG
  • At what stage of the project(s)? In progress
  • Genres: Action, Shooter
  • Platforms: PC, Console
Team size and structure?

1 team member

For which tasks (responsibilities)?
  • Designing rules and parameters for features and systems.

  • Ensuring the economy is sustainable, player rewards and incentives, currencies, content development's time and costs

  • Maintain an overall balance between multiple interacting economic systems to establish a healthy game economy

  • Collaborating with a highly talented and experienced team

  • Providing insight and expertise for potential sales drivers and spreading that knowledge within the team

  • Designing, balancing, and tuning game systems, economy loops and progression systems with input and feedback from team and players alike, to serve Game Design Intentions and create the most satisfying player experiences

  • Creating design documentation, mockups, excel workbooks, diagrams, flowcharts, and any other necessary documents to communicate design functionality and vision

  • Analyzing data to improve the player experience and relevant KPIs

  • Develop simulations to test and iterate on economy systems for a live environment

What kind of professional are we looking for?
  • This position requires strong economic and analytical game design skills and expertise, monetization and marketing knowledge, and a passion for modern business models

  • 5+ years of game development experience with at least 3+ years as an Economy Designer or Analytics/Economist with Economy Design major part of the responsibilities

  • Design or Analytics/Economist with Economy design a major part of responsibilities

  • Degree in Game Design, Economics, Mathematics, Analytics or equivalent

  • Experience in creating and managing large Spreadsheets and analysing data

  • Experience in structuring and organising yourself (and a small dedicated team would be a plus)

  • Thorough understanding and appreciation of game design, player motivations, and deep understanding of the impact of economies on players' needs and emotions

  • Analytical thinking with the ability to break problems down and solve them

  • Market knowledge and experience in monetization strategies to improve KPI performances

  • Passion for games, especially Battle Royales and PvP competitive games

Why do we enjoy working here?
  • Flexible Working & Work from Home

  • English / German Courses

  • 25 Annual Paid Vacation & Sick Days

What are the conditions and bonuses?
  • Health Insurance

  • Revenue Based Bonuses

The selection process

Videogames are for everyone, so everyone should have the opportunity to create them. We’re looking for a huge variety of unique life experiences to help shape the worlds we’re developing, so promise your application will be given the same consideration as everyone else’s, regardless of your background. Let’s make video game history together!

OUR RECRUITMENT PROCESS

Here’s what you can expect when applying at Gunzilla.

  • Simply fill in the registration form and send us your CV & Portfolio, if applicable

  • If your selected, you’ll be contacted by our recruitment team for a Zoom call.

  • After this the next steps would be Hiring manager and Team Zoom interviews, or you’ll be invited to meet us at our recruiting studio.

  • Some roles require a competency test, which the recruitment team will support you on.

  • Following your interview, we’ll contact you either way.

  • If the interview went well but we feel you aren’t suited to the specific role, we’ll retain your details (with your permission) for future consideration.

Gunzilla Games

Company type: product, developer

Employees: 51-200

Platforms: PC, Console

Genres: Shooter

https://gunzillagames.com/en/

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