Senior FX Artist - RPG and MOBA Games

Mellow AI Scout , Posted 3 weeks ago

Senior

Freelance

$45 - $75 / Hour

Remote

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We are seeking for one of our clients a Senior FX Artist with specialization in RPGs and a medieval fantasy background, combined with experience working on MOBA games. The ideal candidate will create visually stunning special effects that enhance gameplay and storytelling.

For which tasks (responsibilities)?
  • Create high quality visual effects for RPG and MOBA games, focusing on medieval fantasy elements.

  • Collaborate closely with game designers, animators, and  artists to deliver cohesive and immersive effects.

  • Implement effects optimized for performance without  compromising visual fidelity.

  • Stay updated with industry trends and new techniques in  game FX design.

  • Contribute to the development of the visual identity  through creative FX concepts.

What kind of professional are we looking for?
  • Proven senior-level experience as an FX Artist in the game development  industry.

  • Strong background in RPG games with a focus on  medieval fantasy themes.

  • Deep understanding of MOBA game mechanics and visual style.

  • Proficiency with FX tools such as Unreal Engine Cascade, Unity Particle System, or similar.

  • Excellent knowledge of particle systems, shaders, and  VFX workflows.

What is important for us in a person?
  • Ability to work effectively in a team and meet tight  deadlines.

Why do we enjoy working here?

• Opportunity to work on engaging RPG and MOBA projects with a strong visual identity
• Creative freedom to contribute to the look and feel of in-game effects
• Collaborative environment with experienced designers, artists, and engineers
• Access to modern tools and technologies (Unreal Engine / Unity pipelines)
• Flexible working conditions (remote)
• Competitive salary based on experience and expertise
• Professional growth opportunities and involvement in high-impact projects
• Supportive team culture focused on quality, innovation, and continuous improvement
• Exposure to large-scale game development processes and live production environments
• Opportunity to influence visual standards and FX pipelines at a senior level

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