Senior Game Designer (Full Time - Remote)

The Collective Ace Gmbh , Posted 1 month ago

Senior

Full time

Negotiable

China

The Collective Ace Group is a one-stop service hub in the gaming industry, providing best-in-class solutions for our clients. We're seeking an experienced Game Designer to help shape the core systems of a strategy mobile title.

For which tasks (responsibilities)?

Role Overview: As a Senior Game Designer, you'll own key gameplay systems and drive player engagement through thoughtful economy design, progression tuning, and live-ops integration. You'll work closely with Product, Engineering, Art, and Analytics in a collaborative, international team, while providing guidance and mentorship to growing designers.

Key Responsibilities:

  • Design and iterate on core strategy mechanics: exploration, resource economies, tech progression, and combat systems

  • Balance progression curves, difficulty scaling, and reward structures for mobile sessions

  • Create clear design documentation, flowcharts, wireframes, and system specifications

  • Prototype mechanics (paper or in-engine) to validate design hypotheses

  • Collaborate with Engineering and Art to implement and polish features

  • Partner with LiveOps and Analytics to define KPIs and design A/B tests

  • Analyze player data and feedback to optimize mechanics, economy, and monetization

  • Support QA with scenario testing and balance validation

  • Mentor junior designers through design reviews, feedback sessions, and documentation standards

  • Lead design discussions and advocate for player-first solutions across disciplines

  • Drive design quality and consistency across features, establishing best practices for the team

What kind of professional are we looking for?
  • 5+ years of game design experience with at least one shipped title

  • REQUIRED - Strong experience in Mobile F2P Game Design on 4x Games / Strategy Games / Midcore - Hardcore

  • Strong understanding of strategy/RPG game economies, progression systems, and meta-loops

  • Experience with live-service games (events, seasons, retention mechanics)

  • Proficiency with design tools (Excel/Sheets, Miro, Figma, Notion, etc.)

  • Familiarity with F2P monetization and game economies

  • Analytical mindset: comfortable with KPIs, player metrics, and data-driven iteration

  • Excellent English communication skills with ability to document complex systems clearly

  • PREFERRED - Proven ability to mentor team members and elevate design quality

  • Experience leading feature development from concept to launch

What is important for us in a person?
  • Basic scripting/prototyping skills (Lua, Python, C#, or similar)

  • Hands-on Unity experience

  • Active engagement with player communities

  • Previous experience managing or leading small design teams

Why do we enjoy working here?
  • Global team of industry veterans from leading gaming and tech companies

  • High-impact projects where your decisions shape the player experience

  • Flexible hours and fully remote work environment

  • Competitive compensation with clear growth path

  • Autonomy and ownership in a dynamic, entrepreneurial culture

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