Senior Monetization Manager

Hypercell Games , Posted 4 weeks ago

Senior

Full time

Remote

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Hypercell Games is a mobile game studio behind some of the most downloaded hybrid-casual and puzzle titles on the market.

Our games reach millions of players worldwide.

What you can definitely know about us is:

  • Sand Balls game –360 M+

  • Rope and Balls – 62 M+

  • Freaky Stan – 52 M+

  • Garden Balls – 22 M+

  • Unpuzzle – 22 M+

  • Run&Gun – 13 M+

We're looking for a Senior Monetization Manager to own monetization across the portfolio as a single accountable owner, with full responsibility for ad revenue and ROI.

What are you working on?
  • Genres: Puzzle, Casual, Hyper-casual
  • Platforms: Mobile, iOS, Android
For which tasks (responsibilities)?
  • Own monetization across the portfolio as a single accountable owner; full responsibility for ad revenue and ROI;

  • Own and drive the monetization roadmap: define priorities and decide what and when to optimize;

  • Act as the main interface between monetization and leadership: provide clear reporting, visibility, and business recommendations;

  • Independently manage both strategy and execution (hands-on): mediation setup (bidding stack, hybrid bidding + waterfall), price floors, ad segmentation, formats;

  • Systematically monitor monetization health (eCPM, fill/display rates across networks, formats, geos): set up monitoring, alerts, and react quickly to performance drops without escalation;

  • Proactively generate hypotheses, design and run A/B tests, roll out winning changes, and document learnings and playbooks;

  • Work with data independently; define requirements for internal tools (dashboards, alerts, data pipelines); implement automation and AI solutions;

  • Collaborate with Product, UA, and Analytics to ensure monetization aligns with retention, LTV, and user experience;

  • Manage relationships with ad networks (premium demand, new formats, betas, discrepancy resolution).

What kind of professional are we looking for?
  • 4+ years of experience in ad monetization for mobile free-to-play games (Android, iOS), with proven results across a portfolio or multiple projects;

  • Ability to fully own the function end-to-end: define strategy and execute operations independently, without relying on a team, and deliver measurable results;

  • Ownership of revenue and ROI, as well as the monetization roadmap: ability to prioritize at the portfolio level, not just optimize individual titles;

  • Deep understanding of ad mediation: hybrid setups (bidding + waterfall) and when to apply each approach;

  • Hands-on experience with mediation platforms and ad network dashboards;

  • Strong analytical skills: understanding of key metrics and causal relationships (eCPM, DAU, ARPDAU, retention rate, LTV, fill rate, display rate, ad LTV); ability to work with raw data independently rather than relying on pre-built reports;

  • Experience designing and analyzing A/B tests in monetization (hypothesis, segmentation, success criteria, rollout/rollback decisions);

  • High level of ownership and proactivity: independently defines agenda and identifies growth opportunities;

  • Strong communication skills and ability to interface with leadership: clear reporting and actionable business recommendations;

  • Ability to collaborate with and influence Product, UA, Data teams, and ad network managers;

  • English and Russian proficiency (written and spoken).

Nice to have:

  • Experience working in a portfolio model and transferring best practices across projects;

  • SQL and BI tools (BigQuery, Looker, Tableau) for independent analysis and reporting;

  • Scripting skills (Python or JavaScript) for automation and working with ad network APIs;

  • Experience with optimization automation systems and AI tools; readiness to build processes with AI agents and manage their orchestration;

  • Understanding of privacy impact on monetization: ATT, SKAN, Android Privacy Sandbox, consent/value-exchange flows;

  • Experience with hybrid-casual/casual games and hybrid monetization models (IAA + IAP);

  • Experience with direct deals and premium demand;

  • Experience reporting to stakeholders and participating in commercial decision-making.

Why do we enjoy working here?
  • The opportunity to work on games played by millions of players;

  • Implement your bold ideas;

  • Paid vacation;

  • Support for professional development (training, coaching, and more);

  • Opportunity to grow and develop with the company;

  • Supportive and warm working atmosphere within the team.

The selection process
  • HR Interview

  • Technical interview with hiring managers

  • Take-home assignment and presentation

  • Final interview with leadership

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Hypercell Games

Company type: Developer, Publisher, Product

Employees: 11-50

Platforms: Mobile

Genres: Action, Puzzle, Racing, Strategy, Shooter, Casual

http://hypercell.games

View all vacancies from Hypercell Games
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