Middle
Full time
Negotiable
Remote
DECARTEL has united game development veterans, passionate and high-skilled experts with more than 15+ years of experience in game industry sharing unique vision, different backgrounds and creative approach in one full-cycle game development company. The pillars of our business are quality, responsibility and respect.
Team size and structure?
Our team has now 50 active members and we are growing.
For which tasks (responsibilities)?
Pipeline improvement in product development;
researching and developing technical tools for projects;
technical support for artists;
maintaining technical documentation;
keeping up with the latest technological breakthroughs in the gaming industry.
What kind of professional are we looking for?
Experience as a Technical Artist (UE4);
knowledge of at least one 3D DCC tools (3ds max, Maya, Cinema 4D, Blender, etc.);
an eye for composition, color, form, light, shade, and detail;
creative mindset and ability to overcome technical challenges;
must have a strong reel/portfolio.
Why do we enjoy working here?
A distributed team that works remotely;
an interesting and quality project;
flexibility in the terms of cooperation, taking into account the individual needs of employee.
The selection process
Send your resume in PDF format and portfolio to julia.nesterova@decartel.co