Senior
Pełne zatrudnienie
Do ustalenia
Relocate, Praca zdalna, Rivne
Pyronix Games is an independent game development studio building an ambitious AAA title for PC. We focus on high-quality visuals, immersive gameplay, and technical excellence. As a growing studio, every team member has a real impact on the product, collaborates closely with the team, and helps shape the game from active production to release. If you’re looking for ownership, challenging tasks, and the opportunity to build something meaningful from the ground up, we’d love to meet you.
Nad czym pracować?
- Nazwa projektu (ów): Pyronix Games
- Na jakim etapie projekt(y)? Our AAA game is in active production. We’re expanding the team to help shape its world, gameplay, and visual direction.
- Gatunek: MMO, Gry strategiczne, Gry przygodowe
- Platformy : PC
Wielkość i struktura zespołu?
30
Na jakie zadania (obowiązki)?
Target
Lead and grow the 3D Art team while ensuring the delivery of high-quality game assets that meet the project’s artistic vision, technical standards, and production goals.
Responsibilities
Lead, mentor, and support the 3D Art team, fostering professional growth and maintaining high-quality standards.
Plan, prioritize, and coordinate the team’s work to ensure timely delivery of art assets.
Collaborate closely with Art Director, Game Designers, Tech Artists, and Developers to achieve a consistent visual direction.
Establish, improve, and maintain efficient 3D production pipelines and workflows.
Review assets, provide constructive feedback, and ensure compliance with artistic and technical requirements.
Oversee the creation of Characters, Environments, Props, and Weapons for a AAA project.
Support the integration and optimization of assets in Unreal Engine.
Drive continuous improvements in production processes, quality, and team efficiency.
Jakiego specjalisty szukamy?
Required experience
5+ years of commercial experience in Game Development.
2+ years of experience in a Lead or Senior Lead role.
Proven experience leading 3D Art teams and delivering high-quality game assets for commercial projects.
Technical skills
Strong expertise in creating Characters, Environments, Props, and Weapons.
Deep understanding of the full 3D asset production pipeline for games.
Experience integrating and optimizing assets in Unreal Engine.
Strong knowledge of modern AAA production pipelines and industry best practices.
Experience improving production workflows and optimizing art pipelines.
Tools
Blender, Maya, ZBrush.
Substance Painter / Substance Designer (or equivalent software).
Unreal Engine.
Co jest dla nas ważne w człowieku?
Strong people management and mentoring skills.
Excellent communication and cross-functional collaboration.
Strategic and systems thinking with a continuous improvement mindset.
Ability to prioritize, make decisions, and work effectively in a fast-paced production environment.
Intermediate (B1) or higher level of English.
Dlaczego u nas przyjemno pracować ?
Join an ambitious AAA game development project from an early production stage.
Make a real impact on the game’s visual direction and overall product development.
Build and shape the 3D Art function while defining production pipelines and best practices.
A high level of ownership, autonomy, and creative freedom.
Collaboration with an experienced team of GameDev professionals.
Flexible work format (office / hybrid / remote).
Flexible working hours.
Paid vacation, sick leave, and personal days.
A comfortable office in Rivne with all the equipment you need.
Minimal bureaucracy and fast decision-making.
Proces selekcji
One interview with our HR and Art Director.
We’ll discuss your experience, leadership approach, portfolio, and expectations, while also giving you the opportunity to learn more about the project and the team.
No test assignment.
We aim to provide feedback and make a decision within a few business days after the interview.
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