3D Photoreal Environment & Props Artist

Room 8 Studio,Opublikowany 2 lata temu

Middle

Pełne zatrudnienie

Do ustalenia

Praca zdalna, Kyiv

Room 8 Studio is an AAA art production and game development studio. Our teams are working on such IPs as Control, Call of Duty, Gwent, Doctor Who, Monopoly, Angry Birds, Family Guy, Independence Day, Walking Dead and more for partners like Activision, Remedy, Electronic Arts, CD Projekt Red, Gaijin, Wargaming, Ubisoft, Rovio and Gameloft, to name a few.

As a part of our team, you will be co-creating the world’s best games, partnering up with some of the most famous developers. With over 650 experts, Room 8 Studio is the biggest in Ukraine.


Nad czym pracować?
  • Gatunek: Gry akcji, Gry przygodowe, Gry symulacyjne, Gry strzelanki, Gry wyścigowe, Arcade, Gry platformowi, Dziecięce zabawy, Gry hyper codzienni
  • Platformy : PC, Mobile, Console
Na jakie zadania (obowiązki)?

We are looking for highly qualified and experienced artists with the skills for environments and props creation according to AAA pipelines.

Applying please send us the link to your portfolio. If you think that your portfolio doesn’t show your real skills you can do an open test and send the final result to hr.art@room8studio.com with your CV.

Jakiego specjalisty szukamy?
  • High-poly sculpt in Zbrush;

  • Modeling in Max / Maya;

  • Good UV unwrap and optimal UV packing;

  • Good understanding of the modular system for assets creation;

  • Texturing in the Substance Painter;

  • Materials creation in Substance Designer;

  • Tiles and trims creation, working with multiple UV channels, Vertex paint;

  • Import assets and materials setup in game engines (UnrealEngine 4, Unity, Lumberyard, etc);

  • Good understanding of modern pipelines and requirements for creating photoreal environments and hardsurface;

  • Ability to follow and correctly interpret / improve the concept idea;

  • Teamwork skills.

Co jest dla nas ważne w człowieku?
  • Create high-poly and low-poly models of the photoreal environment and hardsurface for games on given concepts/references according to guideline;

  • Creation of optimal UV mapping and texture baking (normal, AO, etc.);

  • Photorealistic texturing;

  • Work with game engines.

Dlaczego u nas przyjemno pracować ?
  • Assembling assets into a scene in game engines (UnrealEngine 4, Unity, Lumberyard, etc);

  • Good knowing of pipelines for plants creation;

  • Intermediate English level and above.

Room 8 Studio

Rodzaj firmy: outsource

Pracownicy: 501-1000

Platformy : PC, Mobile, Social, Console

Gatunek: Gry akcji, Gry przygodowe, Gry logiczni, Gry wyścigowe, Gry symulacyjne, Gry strategiczne, Grу rytmiczni / muzyczni, Gry sportowe, Gry strzelanki, Gry planszowi, Gry codzienni, Gry platformowi, Gry edukacyjne

https://room8studio.com/

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