Middle
Полная занятость
Договорная
Renderer Studios is a fast-growing, full-cycle AAA art and game services partner delivering concept, 3D modelling, animation, mocap, and level design for next-gen engines. Our talent has supported global publishers, including Tencent and ZeniMax Online Studios. With a veteran team and global client base, we are known for our quality, efficiency, and seamless communication across cultures and time zones.
We are a passionate and growing studio dedicated to creating immersive, high-quality interactive experiences for players worldwide. Our team values creativity, craftsmanship, and collaboration. If you are driven by building spaces that play as good as they look — and want to shape the project's flow through level — we would love to have you join us.
На какие задачи (обязанности)?
As a Mid–Senior Level Designer, you will own the design and construction of gameplay spaces for our sci-fi shooter in Unreal Engine 5. You will work closely with combat and systems designers, environment artists, and programmers to translate gameplay intent into playable levels — from greybox to polished, scripted encounters. Your sense of pacing, sightlines, and player guidance will directly shape how engaging and readable the moment-to-moment combat feels.
Какого профессионала ищем?
Key Responsibilities
Design, blockout, and iterate on level layouts and combat encounters for a sci-fi shooter in UE5, from greybox through to final playable state.
Script gameplay logic, triggers, encounters, and level events using Blueprints (and collaborate with engineers on systemic features).
Shape combat spaces around cover, sightlines, verticality, and flow to support the game's shooting mechanics and pacing.
Interpret design briefs and references, and deliver levels aligned with the creative direction, gameplay systems, and technical constraints.
Drive levels through playtesting and iteration, acting on feedback to improve readability, difficulty curve, and player guidance.
Collaborate on the handoff to environment art, maintaining gameplay intent and metrics through the art pass.
Keep levels performant and within streaming/memory budgets, working to the project's technical standards.
Independently own assigned levels while maintaining clear, proactive communication with the wider team.
Что для нас важно в человеке?
What kind of professional are we looking for?
2–6 years of professional experience in level design, with hands-on production work in Unreal Engine (UE4/UE5).
Strong command of UE5 level design tooling and Blueprint scripting for gameplay logic and encounters.
A solid sense of combat-space design for shooters — cover, sightlines, verticality, pacing, and player flow.
Ability to build clean, well-organised blockouts and iterate quickly based on playtest feedback.
Understanding of how level design interfaces with gameplay systems, AI/encounter logic, and environment art.
Shipped titles (PC, console, or mobile) and FPS/TPS experience are a strong plus.
Passion for games and game development; proactive, self-driven, and methodical.
What is important for us in a person?Functional English proficiency (spoken and written), with the ability to present and explain your design decisions.
Ability to communicate and collaborate across teams, networks, and time zones, building relationships and coordinating with art, code, and design.
Can balance long-term level quality goals with short-term production milestones, and take ownership of your deliverables.
A self-starter who approaches design problems creatively and methodically, seeing them through to final resolution.
Почему у нас приятно работать?
Why join Renderer Studios?
AAA Projects: Work on exciting, high-profile games with global studios.
Cross-Cultural Team: Collaborate across time zones with clear and respectful communication.
Creative Ownership: Take real ownership of levels and encounters within the gameplay pipeline.
Continuous Growth: Opportunities to broaden technical skills and deepen design craft, with potential for long-term collaboration on future projects.
Trusted Partner: Our clients include Tencent, ZeniMax Online Studios, and other global leaders.
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