3D Character Animator /Rigger (Remote)

Arrible,Posted 1 year ago

Middle

Full time

Negotiable

Remote

For which tasks (responsibilities)?
  • Rigging/skinning animals, characters, people and effects;

  • Create different animations;

  • Select animation references if it’s necessary;

  • Export results to FBX;

  • Collaboration with artists and developers;

  • Working with character animations.

What kind of professional are we looking for?
  • 2+ years in a relevant position;

  • Understanding of 12 principles of animation;

  • Confident work with rigging;

  • Experience with realistic animations;

  • Experience with character animation in Maya and Spine;

  • Experience in creating time-lapse animation, both digital and freehand;

  • Possession of Spine to create FFD-animations, pseudo-3d, with elements of time-lapse animation, characters, environment, effects;

  • Proficiency in Adobe Photoshop, the ability to competently export assets for animation;

  • Passion for game development;

  • Problem-solving oriented, proactive and self-organized;

  • Ambitious and motivated;

  • Strong communication skills with external team members;

  • Organizational talent, conscientiousness and quality awareness;

  • Understanding the principles of animation, dynamics, motion composition.

🎮Will be a plus:

  • Possession of tools for animations in Unity;

  • Familiarity with Unity at a basic level;

  • English Upper Intermediate.

Why do we enjoy working here?

💡 Competitive financial rewards;

💡 We work exclusively remotely;

💡 English lessons;

💡 Once a quarter — corporate events in Kiev or Odessa;

💡 Another bonus — we do not have time tracking and other micromanagement typical of galleys. All on trust;

💡 Every month you have +2 days off. Thus, 24 vacation days are accumulated per year. Spend them whenever you want;

💡 Interesting and varied projects: after all, we are an outsourcing company, and we are also a developer and publisher of our own games;

💡 Friendly team: we love each other, because thanks to the remote location, there is no chance to get each other, like in the office)))

Arrible

Company type: outsource

Employees: 11-50

Platforms: PC, Mobile, iOS

Genres: Action, Role-playing, Strategy, Shooter, Casual, Arcade, Platformer, Application, MMO

https://www.upwork.com/ag/arrible/

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