Middle
Full time
Negotiable
Remote
DECARTEL has united game development veterans, passionate and high-skilled experts with more than 15+ years of experience in game industry sharing unique vision, different backgrounds and creative approach in one full-cycle game development company. The pillars of our business are quality, responsibility and respect.
What are you working on?
- Platforms: PC
Team size and structure?
Our team has now 70+ active members and we are growing.
For which tasks (responsibilities)?
Сreating 3D character models
Low-poly modeling and texturing
High-poly modeling and baking
Exporting models to the Unreal Engine
Сlose interaction with the team
What kind of professional are we looking for?
Experience as a 3D Character Artist in game development - 2+ years
Knowledge of Unreal Engine
High level proficiency with 3D DCC tools (3ds max, Maya, Cinema 4D, Blender, etc.)
Strong understanding of anatomy, color, shape, scale, proportion
Up to date portfolio
Why do we enjoy working here?
An international distributed team that works remotely from all over the world
An interesting and challenging project
Flexibility in the terms of cooperation, taking into account the individual needs of employee
Enhancing your career, developing your skills, and constant growth
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