Middle
Full time
Remote, Kyiv
Volmi — A Virtuos Studio is an outsourcing company that specializes in game development and game content creation. Over the past 9 years, we have successfully completed over a thousand different projects and have gained considerable experience in creating 2D and 3D art, as well as developing turnkey games. Since 2022, we have been a part of Virtuos, the world’s leading game developer, and have become the first Virtuos studio in Eastern Europe.
In particular, we have contributed to the development of popular games such as Diablo 2: Resurrected, Metro Exodus, Sniper: Ghost Warrior Contracts 2, Smite, Paladins, Gwent: The Witcher Card Game, and Marvel Snap. Therefore our team creates high-end gaming content and games for various Mobile, PC, Console, and VR projects.
Join our team of like-minded people passionate about a common goal and love for games as a Technical Designer!
For which tasks (responsibilities)?
Design, implement, and maintain gameplay systems and logic using Blueprints and/or C++ within Unreal Engine 5;
Collaborate with design teams to prototype and polish features such as traversal, combat, AI behaviors, and environmental interactions;
Create and support tools, templates, and workflows that empower designers and improve iteration speed across studios;
Debug, optimize, and validate gameplay features and scripted content for performance, stability, and quality;
Contribute to documentation and pipelines that promote consistency and scalability across multiple studio teams;
Bridge communication between creative and technical disciplines to ensure gameplay features meet both artistic vision and technical constraints.
What kind of professional are we looking for?
3+ years of experience as a Technical Designer or Gameplay Designer on at least one shipped AAA console or PC title;
Expert-level proficiency in Unreal Engine 5, especially:
Blueprints (combat state machines, traversal logic, gameplay systems);
GAS or deep familiarity with building scalable action systems.
Direct experience designing or prototyping complex movement systems, ideally involving:
Flight mechanics, boost/thrust systems, air control;
Seamless transition between flight, hover, and ground movement;
Real-time navigation of large-scale environments in 3D space.
Experience building or supporting:
Modular ability or gear systems (customizable tech loadouts);
Targeting and combat systems;
HUD and contextual interaction systems.
Ability to design, prototype, and iterate on gameplay systems quickly;
Proven skill in performance profiling and optimization of gameplay logic (Blueprint and/or C++);
Strong cross-discipline communication and experience working with animation, audio, and VFX teams to bring dynamic action systems to life;
Advanced level of English.
Will be a plus:
Familiarity with C++ and scripting interfaces in UE5;
Experience with large, open-world or sandbox game structures;
Prior work in distributed development environments;
Background in rapid prototyping and iteration pipelines.
Why do we enjoy working here?
VOLMI collaborates with leading global studios and publishers, allowing you to work on diverse and innovative game projects;
The company provides opportunities for professional advancement, including access to training, workshops, and other learning programs, helping employees develop their skills and knowledge;
Clear and transparent employee growth assessment system with regular feedback for your career development;
As part of Virtuos, VOLMI offers access to an international network of studios, opening up opportunities to work on global projects and with teams from around the world;
The VOLMI environment values creativity and innovation, allowing employees to realize their ideas and participate in exciting creative processes;
The modern office is located in the heart of Kyiv — on Podil, one of the most atmospheric districts of the city;
Medical insurance;
Support for employees during blackouts to ensure uninterrupted work both in the office and remotely for employees outside the Kyiv region;
The possibility of remote work and flexible schedule on corporate equipment;
A transparent system for employment types and interaction with employees, as the company is a resident of Diia.City;
Opportunities to engage in corporate social responsibility (CSR) projects.
We always welcome new talented professionals, so we are waiting for your CV with a link to your portfolio!