Animator

metricminds,Posted 2 years ago

Middle

Full time

Negotiable

Relocate, Remote, Frankfurt am Main

metricminds is specialized in the creation of in-engine cutscenes for game developers. We use Unreal Engine and other engines and work directly with the tools and assets of our clients. Our studio is located in Frankfurt, Germany and was founded in 2001. Our clients include 2K Games, EA, Epic, Guerrilla Games, THQ Nordic and more.

What are you working on?
  • The name of the project(s): 2 unannounced projects
  • At what stage of the project(s)? Production
  • Platforms: PC, Console
Team size and structure?

50

For which tasks (responsibilities)?

You will animate characters using motion capture and keyframe animation techniques to help the team tell larger than life stories in high-end Realtime game cinematics.

Help drive the development of AAA quality cinematics / cutscenes

  • Animate characters, vehicles and props using motion capture and keyframe animation techniques

  • Block out rough sequences which will later receive animation of characters, props and cameras

  • Work with a director and/or supervisor, as well as a team of fellow animators to create high quality animation sequences on tight timelines

What kind of professional are we looking for?
  • minimum 3 years of professional experience in animation

  • Professional experience using motionbuilder and Maya

  • Proven key-frame expertise and practiced skills

  • Experience working with motion capture data

  • Good showreel showcasing animated works you have done

  • Able to work well in a team and to lead others

  • Sport a Problem-solving attitude

  • Good English-Speaking Skills

  • Ability to determine the best method of completing assigned tasks

  • Able to self-organize and strong attention to detail

  • Ability to work with minimal supervision

What is important for us in a person?
  • Professional experience with facial mocap data

  • Industry experience doing real-time work (Unreal Engine preferred)

  • Familiarity with Unreal Engine

  • Acting experience, background, or training

  • Knowledge of photography principles, storytelling and movie making

  • Good Portfolio showcasing past works in composition, photography

  • Strong technical Background with the ability to solve problems if they arise

metricminds

Company type: outsource

Employees: 11-50

Platforms: PC, Console, VR/AR

https://www.metricminds.com/

View all vacancies from metricminds
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