Full time
Negotiable
Remote
You have experience working within cross-discipline strike teams on collaborative assignments. You are someone who sets an example for a positive collaborative process. You are self-motivated, have great communication skills, and possess a great team-player attitude! We’re looking for someone who loves animation!
PLEASE APPLY IF ONLY YOU ARE INTERESTED IN A FULL TIME POSITION - NO OUTSOURCE ARTISTS OR STUDIOS.
What are you working on?
- The name of the project(s): Angelic
- Genres: Role-playing, Strategy
- Platforms: PC
Team size and structure?
66
For which tasks (responsibilities)?
You will be responsible for developing scenes under the guidance of the Animation Director and lead animators. Be a part of the creative process from initial prototypes through to the delivery of polished cinematic scenes, working alongside a multi-skilled team of cinematic artists, lighting artists and technical artists, that work collaboratively; breaking down deliverables; sharing regular updates and delivering on commitments. You’ll also be expected to use your technical problem-solving skills to find solutions and improve techniques.
Qualifications for this role are listed below, but please do not hesitate to apply if you don’t meet 100%.
What kind of professional are we looking for?
3+ years of professional experience in the gaming or film industry, in a Cinematic Animator capacity.
Proficient with Maya.
Experience with creating realistic facial animation.
Motion capture clean-up experience.
Ability to take direction well and address notes in a timely fashion.
Strong compositional sense, editorial craft and narrative mastery.
Understanding of cinematic or feature animation production pipelines and workflows.
Passionate about making games.
Excellent English communication and writing skills.
Why do we enjoy working here?
A love for research, reference, and documenting your findings to share with the team.
Mentorship, coaching, and training experience is a bonus.
Keep a positive team-oriented attitude.
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