Environment Artist

Frag Lab , Posted 1 year ago

Middle

Full time

Negotiable

Kyiv

Frag Lab is a videogame development studio based in Kyiv, Ukraine. We are focused on next-gen AAA free to play FPS games. We are the family of game industry veterans who have dedicated their lives to building great games for various audiences. Our ultimate goal is to implement our vision, based on our experience and the success of one of the best free to play FPS titles developed in Eastern Europe.

Our production philosophy is based on decentralized approach, in order to maximize team involvement in creative process and decision making. We trust our colleagues and authorize every willing team member to make their contribution to the game vision.

Our team is confident and ambitious to create a ground-breaking FPS title, which will deliver a brand new experience to the player, and establish the next benchmark in competitive gaming.

What are you working on?
  • The name of the project(s): Shatterline
  • At what stage of the project(s)? Early Access Game
  • Genres: Shooter
  • Platforms: PC, Console
For which tasks (responsibilities)?

Your role is to work on full pipeline of environment assets starting with finding references and finishing with final tweaks in the game engine. The range of work may vary from simple props to entire level. Meaning that, you should have an artistic view, sense of forms and weights, as well as a keen eye for details. Optimization would be your last but not least stage of your work, to make your assets as cheap and good looking as possible.

Goals:

  • Work in cross-functional team on various game deliveries

  • Create various game assets according to existing art direction, developed pipelines and within technology limitations

What kind of professional are we looking for?
  • 3+ years in game development as 3D artist

  • Deep knowledge of 3D modelling software (3D studio Max or/and Maya)

  • Proven experience to follow up art direction making various environment assets (props, building, vegetation etc.)

  • Proven knowledge of Substance Designer/Painter

  • Ability to read and write documentation on English

Will be a plus:

  • Good understanding of PBR/PBS

  • Traditional/digital painting skills

  • Knowledge of major game engine (CryEngine, Unreal, Unity or similar)

  • Passion for making top quality games

What are the conditions and bonuses?
  • competitive salary & benefits package

  • modern and comfortable office with lots of perks

  • perfect working conditions and great team to work with

  • 20-days paid vacation

  • training programs

  • corporate events and team buildings

  • gym

  • English classes

  • medical insurance

Frag Lab

Company type: product

Employees: 201-500

Platforms: PC, Console

Genres: Shooter

http://fraglab.com/

View all vacancies from Frag Lab
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