Game Economy Designer

Junkineering,Posted 10 months ago

Senior

Full time

Negotiable

Remote

We are looking for a Game Economy Designer to join our international development team for creating our F2P Turn based online RPG game - "Junkineering".

As a Game Economy Designer, you will be responsible for
Creating economic models for new features
Devising challenges and promotional models based on user behavior and segmentation
Manage the economy including inflation, balances and player progression

Your goal will be to design and manage all systems that will encourage the player to invest in a game in order to enhance their experience through acquisition, engagement, retention and monetization.

For which tasks (responsibilities)?

📌Optimize the main KPI’s of the game regarding monetization and retention: analyze these key indicators, identify the necessary evolutions;
📌Design the game’s monetization systems, ensure their development and measure the impact on the game’s KPIs;
📌Define a monetization strategy to improve game retention and revenues, while respecting the quality of the player experience and their expectations;
📌Manage the economics, pricing and distribution of virtual goods in the game;
📌Balance the propositions of the different types of content available, as well as the balancing of virtual currencies;
📌Ensure consumer understanding and track community feedback (in collaboration with community management and marketing);
📌 Respond to feedback, analysis and test results in a constructive manner with suggestions, logical and reasoned solutions to improve the existing functionality of the economic system;
📌Research and stay current on industry trends, including new game genres, design methods, game themes and F2P mechanics.

What kind of professional are we looking for?

✔️You ideally have experience in mobile play video game development, in the design phase and in the “Live Ops” phase;
✔️BS/MS in Game Design / Level Design, Interaction Design, Business Design or similar;
✔️Strong knowledge of game design and level design (gameplay, learning curve, staging, difficulty, balancing, pacing, reward, accessibility);
✔️Proven ability to design and improve F2P monetization features;
✔️Excellent logical, analytical and mathematical skills;
✔️Good understanding of F2P best practices (Acquisition-Retention-Monetization, Ads, analytical KPIs);
✔️Passion for designing F2P games and understanding what makes them fun;
✔️Good ability to provide feedback on existing business systems;

Why do we enjoy working here?

We are a leading game development studio committed to creating entertaining and engaging mobile games. Our portfolio includes a range of popular titles that have captivated millions of players worldwide. We pride ourselves on delivering high-quality experiences that combine innovative gameplay with visually appealing designs.

Company website:
junkineering.io

Junkineering

Company type: product

Employees: 11-50

Platforms: Mobile

https://junkineering.io/

View all vacancies from Junkineering
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