Middle
Full time
Negotiable
Remote, Kyiv
We are looking for highly qualified artists with the skills to create a stylized environment, hardsurface and weapons.
When applying please send us the link to your portfolio. If your portfolio doesn’t show your current skills, you can also make an open test and send the result to hr.art@room8studio.com with your CV.
Superpowers you have are:
High-poly sculpting in Zbrush;
Low-poly modeling in Max/Maya/Blender;
Experience creating UV mapping and texture baking (normal, AO, etc.);
Texturing in Substance Painter and/or hand-painted texturing;
Ability to follow and correctly interpret/improve the concept idea;
Good teamwork skills.
Becoming a part of Room 8 Studio team you will:
Assemble assets into a scene in game engines (UnrealEngine 4, Unity, etc);
Create materials in Substance Designer;
Render in VRay, Arnold, etc.
You’re a rockstar if you have:
Experience in creating high-poly and low-poly models of stylized environment, weapon and hardsurface on given concepts;
Experience in creating optimal UV mapping and texture baking (normal, AO, etc.);
Intermediate English level and above;
Stylized texturing skills.
Join the team of inspiring game dev professionals, and get even more:
competitive financial reward (yes, we are fair enough);
challenges to raise your XPs score (professional trainings and conferences, internal mentorship, English courses);
health insurance, paid vacation and sick leave;
culture of diversity & inclusion to unite the most outstanding talents;
community of people who understand your game passion.
Together we will bring games to the next level. Exactly with you.
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