Senior 3D Character Artist

4A Games , Posted 8 months ago

Senior

Full time

Negotiable

Malta, Kyiv

For which tasks (responsibilities)?

We’re seeking a talented Senior 3D Artist to join our team. The main focus of this position is creation of fully developed characters and participation in improvement of real-time tech and pipelines. You will be working closely with Character Art, Animation, Design, and Programming teams. 

  • Creation of high poly models of characters, monsters – clothes, body parts, and accessories. 

  • Texturing under a PBR pipeline. 

  • Importing models to our engine and supporting other teams in the process. 

  • Participating in concept stages, proposing, and developing design ideas. 

  • Support of the entire character creation process to game release. 

  • Helping and mentoring more junior colleagues.

  • Planning and distribution tasks for milestones. 

  • Interviewing candidates for Character Artist position. 

  • Help in character creation workflow building and description.

What kind of professional are we looking for?
  • 5+ years in AAA game development as a Character Artist. 

  • Sculpting, modeling, texturing. 

  • Extensive knowledge of Maya/Max/Modo, Substance Painter, Marmoset baker. 

  • Strong knowledge of PBR principles. 

  • Good skills in Zbrush and Photoshop. 

  • Deep understanding of animations’ requirements for low poly models creation. 

  • Basic knowledge of any game engine, preferably Unreal. 

  • In-depth knowledge of a character production pipeline. 

  • Able to work creatively as part of a large or small group. 

  • Upper-Intermediate English. 

  • Experience with Version Control Systems (SVN/Perforce) and bug trackers (Jira or similar). 

PREFERENCES

  • Experience in animation. 

  • Knowledge of real-time hair creation pipelines and skills in 3D grooming. 

  • Experience in creating materials in Substance Designer. 

  • Experience in preparing scanned models for further steps of character creation. 

  • Scripting skills (in Max/Maya or external scripting tools). 

  • Superior eye for light, shade, color, and detail in creating texture maps. 

  • Experience in modular systems for characters. 

  • Knowledge about face creation techniques. 

  • Fluency in English  

COMPREHENSIVE BENEFITS PACKAGE AVAILABLE

4A Games

Company type: developer

Employees: 51-200

Platforms: PC, Console

Genres: Action, Adventure, Shooter

http://www.4a-games.com.mt

View all vacancies from 4A Games
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