Senior
Full time
Negotiable
Relocate, Remote, Georgia, Lithuania, Montenegro
We are Belka Games. Our team is among the top-20 grossing companies in Europe according to data.ai statistics, and our projects' audience has surpassed the milestone of 110 million players.
We're searching for an energetic and proactive Senior Game Designer to work on a mid-core project. Our ideal candidate has a passion for the battler genre and is ready to give it a real boost.
What are you working on?
- Genres: Role-playing
- Platforms: Mobile, Android, iOS
For which tasks (responsibilities)?
Developing the project's battle mechanics
Refining and bringing the existing combat system to a new level
Controlling the development of mechanics and features from conceptualization to launch, as well as post-release analytics
Implementing new characters and battle modes
Balancing the combat system and characters
LiveOps in combat mechanics
Close interaction with the project team
What kind of professional are we looking for?
Work experience as a game designer on mid-core battler projects, including direct work with balancing combat systems and characters
Experience of feature owning a complete cycle (from the concept document to post-release analytics)
Good understanding of the mid-core market and its audience (battler, RPG, survival)
Strong knowledge of balance calculation tools (Excel/Google Spreadsheet) with multiparametric formulas
Basic skills in working with analytics (understanding key metrics, their interaction, and working with dashboards)
What we'd like:
Experience in lead positions
Technical background
Why do we enjoy working here?
Remote/hybrid options: you can work at our comfortable offices or remotely in Lithuania, Cyprus, Georgia, or Montenegro
Professional growth: we offer English lessons with a tutor, pay for trips to professional conferences, and partially reimburse employees for education
Flexibility: sometimes you just want to try something new. We get it, so we'll support you if you decide you want to switch to a new position, role, or project
Teamwork: we value the expertise of every member of our team, so we really listen to each other
Data-driven decision-making: all our product-related decisions are ultimately based on metrics, not subjective feelings
Plus all the standard stuff: official employment, health insurance, and partial reimbursement for your gym membership
The selection process
The recruitment process will consist of two phases: an interview with our Recruiter and a technical interview with our Game Producer.