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Tilting Point is a new generation games partner for top independent development studios, with a focus on the rapidly growing mobile and tablet markets. Tilting Point empowers elite developers with expert resources, operational support, and funding to give carefully selected games mainstream success. The company adheres to a core philosophy of putting development talent first, advancing industry-leading analytics, and overcoming discoverability hurdles with aggressive, best-in-class marketing.
Star Trek Timelines is a strategy role playing video game developed by Disruptor Beam for iOS and Android devices, Facebook, Facebook Gameroom, the Amazon Store, and Steam. On March 4, 2020 Tilting Point acquired the game from Disruptor Beam and created a new studio Wicked Realm Games to support the title
Star Trek Timelines Info https://g.co/kgs/FZSh8o
Над чем работать?
- Название проекта(ов): STAR TREK TIMELINES
- На какой стадии проект(ы)? live
- Жанры: Ролевые, Стратегии
- Платформы: Mobile, Browser
Размер и структура команды?
Main team is in Boston 20 people
На какие задачи (обязанности)?
Utilise industry best practices to design, create, and balance game content, merchandising and live events.
Collaborate with designers and product managers to maintain quality and performance.
Monitor, evaluate and predict player behaviours to help the team deliver on player and product expectations
Implement and test game content using Unity, Perforce, markup languages and web tools.
Optimise development and live operations through process or tool improvements
Какого профессионала ищем?
Experience:Two or more years as a game designer or equivalent experience.
Business-minded game designers: Strong understanding of design principles and economics involved in free-to-play design and a sincere desire to succeed in the market.
Authenticity: Love for the type of IPs we work on.
Reliability:Demonstrated ability to make and execute on commitments and earn trust of colleagues.
Strong communication skills: Convey ideas effectively verbally, visually and written in English
Toolbox: Experience with spreadsheets, systems documentation, and version controls, ideally Perforce.
Bonus: Experience with game engines such as Unity or Unreal Engine. Scripting/Coding experience. Experience using YML, JSON, XML or similar markup languages.
Что для нас важно в человеке?
Holistic thinkers: Ability to both think at scale and evaluate the impact of their work on interconnected game systems and large populations of players.
Empathy and curiosity: We need designers who will strive to understand our players and come up with creative solutions and hypotheses.
Humility: Willingness to be wrong and learn to find multiple solutions to problems.
Почему у нас приятно работать?
As a Game Designer at Remote Realm you will join a team of experienced developers to support the world-class free-to-play mobile games and work with globally cherished licenses. We are a part of the Tilting Point family; we combine data, technology, talent and groundbreaking marketing to scale games to success.
The ideal candidate will have a strong aptitude for critical thinking and analysis, outstanding communication skills, varied development experiences and a passion for developing successful mobile games. This role will directly contribute to Tilting Point’s mission of becoming the top game developer, publisher and partner of choice for funding, marketing and co-development.
Какие условия и бонусы?
● Startup environment — where each individual makes a large impact
● Ability to own technical direction of various products and systems
● Work with great people on great games that reach millions of people each month
● Great office in Podil
● Flexible schedule and flexible location mode
● Unlimited vacation days
● Full legal and accounting support of your PE account
● Premium medical insurance after probation period
● English classes
● Constant contribution to your professional education and wellbeing in the company
Процесс отбора
Screening
Project Lead
Test
Design Director
Technical Designer
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