Middle
Full time
Negotiable
Remote
Clawbuster is a game provider company in the iGaming domain. We develop gaming products with a unique "ClawMachine" mechanic (also known as the "claw" or "grabber"). We take pride in our achievements, products, and team. The core of our team has a mathematical background, and we are all data-driven. We are open to new ideas, love what we do, and are quality-oriented.
A special point of pride is our excellent development processes, which streamline our work, enable us to create games quickly, and ensure transparency for everyone involved.
To keep improving, we are looking for an experienced and talented 2D artist-animator to join our team.
For which tasks (responsibilities)?
Creating 2D art for games (backgrounds, characters, in-game elements).
Producing animations for graphical assets.
Designing game previews, including all in-game animations.
Meeting deadlines and technical requirements.
Collaborating with team members, including artists, designers, developers, and game designers.
What kind of professional are we looking for?
Strong color theory, composition, and anatomy knowledge.
Deep understanding of core animation principles and ability to apply them in practice.
At least 2 years of experience as a 2D artist or animator.
Proficiency in Spine and Rive is essential. Knowledge of Adobe Photoshop and Adobe After Effects is required. Experience with Rive is a big plus, but willingness to learn it is also welcome.
A keen sense of style, creative thinking, and ability to develop original animation concepts.
High level of responsibility and ability to meet deadlines.
Portfolio is mandatory (must include both artwork and animation samples). Candidates without a portfolio will not be considered.
Nice to have:
Experience in the gaming industry.
Skills in video editing software for animation compositing.
Willingness to learn new tools – if you lack experience in some of the listed programs but are proficient in similar software.
Why do we enjoy working here?
Work on exciting iGaming products with unique mechanics;
A passionate, open-minded, and friendly team;
Streamlined processes – fast, efficient, and quality-driven;
Competitive salary;
B2B contract;
Remote work (or relocation support to Cyprus).
The selection process
Written communication with the recruiter + initial portfolio review by hiring managers.
Pre-screen interview with the recruiter (20-40 mins).
Interview with the Art Director (40 mins).
Optional: Test assignment.
Optional: Conversation with the CEO (up to 40 mins).
Pre-offer meeting (up to 30 mins).