2D Game Artist

Metacore,Posted 8 months ago

Full time


Relocate, Helsinki

Metacore is the game company where players are the closest thing to a boss. In other words, our teams and individuals enjoy a lot of freedom and responsibility in their work. Everyone can find the optimal way for reaching their goals – as long as it respects our company culture.

Our company is formed by great teams and individuals. Together, we work rather as Metacore than for Metacore – aiming for the same goal of entertaining our audience with world-class mobile games. As Metacore, we’re much more than the sum of our skills, experiences and knowledge.

For which tasks (responsibilities)?

As a 2D Game Artist at Metacore, you and your team can freely define the best way for designing art for the game you’re building – as long as your way respects our company culture and finds a market fit. This level of independence calls for a highly proactive approach to handle tasks from concepting and testing different approaches to polishing final visuals for games and applying them to user acquisition materials.


  • You’ll be working on the visual style of our games, creating stunning characters, assets, and environments for different purposes

  • Your trademark is 2D art for mobile games and applying it to different contexts

  • You respect the story and understand how visuals shape character personas, in-game ambience and unwritten cues of upcoming plot twists

  • You’ll join a tightly-knit game team of programmers, designers, marketers and others– all who are excited to have you onboard

  • You are comfortable with a lot of autonomy, and an equal amount of responsibility, to develop games that our players love

What kind of professional are we looking for?
  • You are capable of creating versatile game art in high volumes and with an iterative approach to perfect your work

  • You have seen the mobile games industry for at least 2-3 years and shipped casual mobile games

  • You are talented in 2D casual game art and have a strong portfolio to prove it

  • You work fluently with Unity and 2D software like Photoshop, Illustrator and/or similar

  • You might even have experience in 3D art, UI & concept art, and/or outsourcing visual in-game assets (not required)


Company type: developer

Employees: 51-200

Platforms: Mobile


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