3D Animator

G-Space Studio , Posted yesterday

Senior

Full time

Negotiable

Remote

We are looking for a 3D Animator to work at an open-world MMORPG for PC and Consoles with a team of professionals worldwide.

About us:
G-SPACE STUDIO LTD is a European game development studio. Our company has been developing games and applications since 2011. We work with partners from Europe, Canada, and the USA.
We started as a small team of indie Flash game developers, and now we are a solid studio of game development veterans. We love games and know almost everything about them. We are developing high-quality products of varying complexity, such as MMORPG, AR / VR games, and applications.

What are you working on?
  • Genres: Adventure, MMO
  • Platforms: PC, Console
Team size and structure?

70+

For which tasks (responsibilities)?
  • Created strong / Realistic / Clear / Readable / “Keyframe” 3d Character Gameplay animations with instruction and feedback from the Lead Animator.

  • Animations will require Bipedal / Quadruped / Custom / Creature / Imagination.

  • Integrate and verify your own Animations via (Unreal Engine).

  • Identify and help resolve technical and artistic issues related to animation.

  • Be involved in regular group playtests.

  • Proactive and self-motivated with an interest to experiment and learn new methods/practices.

  • Updating Animation Sequences with Relative Animation Tags (Unreal).

What kind of professional are we looking for?
  • Expert level proficiency in Maya animation package.

  • Proficient with HIK HumanIK system and custom rigs.

  • Bachelor’s degree in Art/Animation or equivalent experience.

  • Outstanding demo reel demonstrating experience working with character/creature/gameplay systems.

  • 4+ years of experience animating video games.

  • At least one shipped game.

  • Experience working within Unreal Engine or a Comparable engine.

  • An Understanding of creating Character Skin, HIK Maya Rig.

  • Jira Time tracking of all tasks throughout the animation pipeline.

  • Meet project timelines and production schedules.

  • Understanding of character performance, form, gesture, and silhouette in regard to player character.

  • Understanding of anatomy and caricature.

  • Experience and understanding of Character state networks / Blendtree’s and montages.

What are the conditions and bonuses?
  • Remote work from any location globally, with flexible hours.

  • 8-hour workday tailored to your personal routine.

  • Salary based on experience, with regular reviews to stay competitive.

  • Benefits include paid sick leave, vacations, and holidays.

  • Work in a transparent, friendly team with no micromanagement.

  • Your creativity is valued, and your ideas will be implemented in our collaborative environment.

G-Space Studio

Company type: outsource

Employees: 51-200

Platforms: PC, Mobile, Browser, VR, iOS, Android, VR/AR, AR

http://gs-studio.eu/

View all vacancies from G-Space Studio
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