AI Programmer

Games Factory Talents,Posted 1 month ago

Full time


Relocate, Amsterdam

Our client, Vertigo Games, the largest VR developer in the world and part of the Embracer Group, the largest group of developers in the world. As their Amsterdam studio is in full production of its most ambitious project to date, a true multi-platform high-end VR action shooter based on a global franchise, and with plans to start the next project this year, they are looking to recruit an AI Programmer who can aid them in our mission. 

What are you working on?
  • Genres: Shooter
  • Platforms: VR
For which tasks (responsibilities)?
  • Work on the AI of their games using decisions trees within Unreal and/or any other AI systems required to create the fun and engagement that their designers are looking for.

  • Work close together with their creative team to deliver features and improve workflows, functionality, and interfaces.

  • Take ownership of the AI work, working closely together with the tech leads to make it fit the complete codebase and working closely together with the designers to identify the technical constraints based on their creative guidance.

  • Help develop, expand, maintain, and support the AI systems, tools, and AI related gameplay elements.

  • Use your knowledge of C++, object orientation, design patterns, algorithms, and data structures to create solid technical designs and efficient implementations for the required animation work.

  • Constantly take performance into account so the games and experiences can keep running at a smooth 72+ FPS, even when rendering to both eyes and using the latest and greatest mobile hardware to do so.

  • Analyze problems and debug them to quickly locate and fix challenging bugs.

What kind of professional are we looking for?
  • You have experience with real-time AI systems, such as decision trees to create challenging and engaging enemies for shooter games or similar.

  • You have written several games in C++ and have a proper understanding of all the basic concepts of the language such as object vs data oriented, approach, inheritance vs composition, pointers vs references, encapsulation, data structures and their performance characteristics.

  • You have created at least 1 project using the Unreal Engine, providing you with a good basic understanding on creating blueprints, optimizing code through usage of C++ and the Unreal pipeline.

  • You have an interest in AI technology, passion for character-based games and good knowledge on AI solutions.

  • You are technical and collaborative.
    Bonus if you have;

  •  It is a clear bonus if you have already worked in VR.

What are the conditions and bonuses?
  • A company culture that values a healthy work-life balance.

  • A hybrid working model with two office days per week.

  • Career coaching and a personal development budget. 

  • 30% Income tax reduction for eligible expats.

  • Relocation cost compensation depending on your situation.

  • 26 standard vacation days with an option to buy 5 more.

  • Free train commuting to and from the office.

  • Free pension plan.

  • A healthy lunch in their canteen.

  • Group activities and an annual VR game jam.

  • Thursday afternoon drinks.

  • The latest VR hardware and titles which you can borrow and take home.

  • Whilst working from home we provide all the relevant hardware, budget for a desk and chair and a contribution toward your energy costs.

Meanwhile, feel free to Sign Up for our online & onsite event - Games Job Fair Spring 2023 taking place on April 26-28, and continue to discover job opportunities within the Games Industry. More about the event here.

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