4A Games is a multinational video game development studio with offices in both Malta and Ukraine – known for its atmospheric first-person shooters Metro 2033, Metro: Last Light, ARKTIKA. 1, and our latest release, Metro Exodus.
Established in Kyiv, Ukraine in 2005, the studio was founded by a passionate team of game industry veterans with the goal of creating AAA-quality games for gaming PCs and then “next-gen” game consoles. In 2014, the studio moved its headquarters, along with more than 50 team members and their families, from Ukraine to Malta.
Currently, at the heart of the company there are over 150 talented designers, programmers, artists, effects specialists, and writers from all over the world, with diverse and unique backgrounds – bringing countless years of experience in and love towards software development and computer games in particular.
For which tasks (responsibilities)?
We are seeking a talented AI Programmer to join our team. You will need to work closely with the Design team to implement new and improve existing gameplay of the Non-Player Characters (human, mutants, etc).
Design, implement, and maintain core AI systems (perception, positioning, pathfinding, etc) and tools to create AI behaviors and gameplay (navigation, combat, animation, etc).
Implement tools as needed for specific project requirements.
Collaborate with Designers and Animators in discussing constraints, and establish the technical possibilities of the AI functions.
Write clear, maintainable, portable, and highly functional code.
Profile and performance tune code to remove bottlenecks.
Test and document code produced.
Support and improve existing AI functionalities in the engine.
Suggest innovations based on other industry games.
What kind of professional are we looking for?
2+ years of professional experience in AI development.
Solid C/C++ programming skills.
Strong understanding of AI architectures, algorithms, and pathfinding techniques.
Proficient in linear algebra.
Good knowledge of machine learning, deep learning, neural networks, Tensorflow.
Self-motivated with a strong work ethic.
Excellent communication and team skills.
Comfortable working closely with Designers on the implementation of gameplay systems.
Excellent problem-solving and debugging skills.
English knowledge upper-intermediate or higher.
Bachelor’s degree or equivalent in Computer Science or Engineering.
Prior AI programming experience with credits on at least one shipped title.
Specialist in other game programming areas (animation, tools, networking, audio, etc).
Good analytical and synthesizing abilities.
Autonomous and resourceful.
Ability to take initiative.
Experience working with navmesh generation, tessellation, voxelization, CSG operations.
Experience working with character scripting, animation state machines, animation blending, and similar techniques.
Desire to help drive the improvement of the game engine year-over-year.
An avid gamer with a passion for making games.
Why do we enjoy working here?
Comprehensive benefits package available.