Build Engineer

G-Space Studio , Posted 3 days ago

Middle

Full time

Negotiable

Remote

We are looking for an experienced Build Engineer to help us with the development of MMORPG for PC and Consoles.

What are you working on?
  • Genres: Adventure, MMO
  • Platforms: PC, Console
Team size and structure?

70+

For which tasks (responsibilities)?
  • Design, implement, and maintain CI/CD pipelines across multiple projects and platforms.

  • Troubleshoot complex build issues and performance bottlenecks, and drive continuous improvement through automation.

  • Develop internal tools to streamline Unreal Engine developer workflows.

  • Support the branching strategy and automate related processes.

  • Create and maintain documentation for build workflows, automation solutions, and deployment procedures.

What kind of professional are we looking for?
  • Unreal Engine build automation experience.

  • Solid understanding of the Unreal Engine build ecosystem (UBT, UAT, BuildGraph).

  • Proficiency in any programming language, preferably C# or Python.

  • Basic familiarity with Unreal Engine C++.

  • Hands-on knowledge of at least one CI/CD system (e.g., TeamCity, Jenkins, GitLab, Horde).

  • Solid understanding of version control systems and branching workflows.


Nice to have:

  • Familiarity with Unreal Engine workflow tools (UnrealGameSync, Interchange framework, Validation plugin).

  • Experience with TeamCity Kotlin DSL.

  • Experience with Perforce.

  • Familiarity with infrastructure-as-code practice and configuration management tools (Terraform, Ansible).

  • Experience with scalable build infrastructure, cloud-based builds (e.g., GCP/AWS).

  • Familiarity with distributed compilation tools like UnrealBuildAccelerator, IncrediBuild, or FastBuild.

  • Experience with ASP.NET and DevOps workflows for .NET-based projects and environments.

What are the conditions and bonuses?
  • Remote work from any location globally, with flexible hours.

  • 8-hour workday tailored to your personal routine.

  • Salary based on experience, with regular reviews to stay competitive.

  • Benefits include paid sick leave, vacations, and holidays.

  • Work in a transparent, friendly team with no micromanagement.

  • Modern technology stack and freedom to innovate and shape workflows.

G-Space Studio

Company type: outsource

Employees: 51-200

Platforms: PC, Mobile, Browser, VR, iOS, Android, VR/AR, AR

http://gs-studio.eu/

View all vacancies from G-Space Studio
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