C++ Game Developer (Unreal Engine)

Playwing,Posted 1 month ago

Middle

Full time

Negotiable

Remote, Ukraine

Playwing is owned by the founders of Ubisoft and is dedicated to bringing high-value propositions to gamers, game publishers, phone manufacturers and advertisers.

One of our team’s main goals is to improve the gaming experience for players. For that reason we publish, distribute, and develop games for several countries worldwide. We are continuously innovating and seeking for the best UX.

The company has operational offices in Rennes (France), Madrid (Spain), Bucharest (Romania), Kharkiv (Ukraine) and a sales office in San Diego (USA). We also count with two partner studios, Mando Productions, in Paris (France) and Shinypix, in Bordeaux (France).
We are focused on talent and premium quality games! 

We are looking for C++ Game Developer to join our game - “Century: Age of Ashes”. This AAA Dark Fantasy epic multiplayer title will be released on PC, Next Gen Consoles as well as current consoles.

https://youtu.be/21T_6N_uYHo

What are you working on?
  • The name of the project(s): "Century: Age of Ashes”
  • Genres: Fighting, Action
  • Platforms: PC, Mobile, Console
Team size and structure?

You will work closely with the whole team involved in the creative work: game designers, 2D and 3D artists, animators.

For which tasks (responsibilities)?
  • Implement, fix, and refine game features thanks to fast prototyping & iterative process;

  • Produce a clear code, easy to maintain without any compromise on performance objective or portability;

  • Work on bringing Century to mobile;

  • Carry varied technical subjects with the team, with enthusiasm and leadership;

  • Work with designers & artists by providing them tools & technical support when needed;

  • Participate in the quality of the game by giving constructive comments & creative contributions.

What kind of professional are we looking for?
  • Experience in game development — a mandatory requirement.

  • Good knowledge of the object-oriented programming, experience with C++, familiar with debugging, and with the optimization process;

  • Good knowledge of standards development environments and tools (Visual Studio, VCS, Bug trackers);

  • Good knowledge of multithreading;

  • Good knowledge of maths and algorithms applied to video games and more particularly to gameplay (AI, physics, animations, etc);

  • Good communication skills and the ability to work as a team;

  • Passion for video games and capacity to improve the player’s experience;

  • Intermediate English and higher.

Extra skills that would be appreciated:

  • Good knowledge of Unreal Engine 4;

  • Expertise in Mobile development and optimizations;

  • Experience with Multiplayer games;

  • Experience in a field such as FX, animations, etc;

  • Experience with rendering pipeline;

  • Experience with tuning tools on PC & consoles.

Why do we enjoy working here?

🥼🙌 Massage services;

⏰ Free morning schedule;

🚀 Individual development plan;

💵 Payment for external training;

📈 Internal education and training;

🏄 Compensation for sports activities;

📆 Paid vacation, sick leave, and day-off (40 days per year);

🇺🇸 Free English classes and Speaking club from beginner to advanced lvl.

The selection process
  • Test Task;

  • Technical interview.

Playwing

Company type: product

Employees: 51-200

Platforms: PC, Mobile, iOS, Android, Console

Genres: Puzzle, Racing, Strategy, Sports, Arcade, MMO

https://www.playwing.com/

View all vacancies from Playwing
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