Core Game Designer (Game modes)

Nekki Limited , Posted 2 days ago

Senior

Full time

Negotiable

Remote

Nekki is a game development studio, the creator of Shadow Fight Arena, Shadow Fight 3, Shadow Fight 2, and Vector. The total number of registered users for our games exceeds 1 billion worldwide. We develop and release games for PC, consoles, and mobile platforms.

We are looking for a Core Game Designer to work on Ninja Party - our new PvP action game, where players compete with each other by using parkour, fighting and physics. In the future players will receive a wide opportunity to develop their own levels, rules and even mini-games by using the built-in editor.
The game is cross-platform - for mobile devices, PC, and consoles.

Our ideal candidate loves to play and create custom game modes for games that support this feature. For example: ROBLOX, Fortnite, Fall Guys, Overwatch, Counter Strike.

What are you working on?
  • The name of the project(s): Ninja Party
  • At what stage of the project(s)? Closed Beta
  • Genres: Action, Arcade, Fighting
  • Platforms: PC, Mobile, iOS, Console, Android
For which tasks (responsibilities)?
  • Develop new game modes for an upcoming PVP action game.

  • Analyze game modes and trends in other games.

  • Balance existing game modes.

  • Interact with other teams that are involved in game modes development process (in particular, with the level designers and level artists).

  • Regularly play-test the game.

  • Organize the work of a compact team to new and engaging modes.

What kind of professional are we looking for?
  • Proven experience developing game modes within a commercial
    project or create mods for third-party action games.

  • Game design experience with action games.

  • Experience as a "feature-owner" (from concept to release with the analysis of players' reaction).

  • Rich gaming experience in multiplayer games (e.g. Fall Guys, Stumble Guys, Brawl Stars, Duck Game, Fortnite) and fighting games (e.g. Brawlhalla, Super Smash Bros.).

Would be a plus:

  • Experience working with Unity its systems: Mecanim, Rigidbody.

  • C#, C/C++ programming skills.

  • Experience designing levels (ProBuilder or its analogues).

Why do we enjoy working here?
  • A great team with a friendly and informal work environment (we share colleagues' interests, play video games together, and organize internal game jams).

  • Support of professional development, participation in specialized conferences and educational events.

  • Remote work from all over the world.

  • Working hours from 10 AM to 7 PM (GMT+3) with possibility of adjustment.

  • Competitive salary (depending on professional qualifications).

Nekki Limited

Company type: developer, publisher

Employees: 11-50

Platforms: Mobile

https://nekki.com/

View all vacancies from Nekki Limited
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