Game Designer - Midcore Division

Highcore,Posted 2 months ago


Full time



Highcore Games is a Gamedev company with a head office in Miami and a distributed team around the world: Georgia, Cyprus, Armenia, Uzbekistan, Turkey, Indonesia, Thailand and others. The company has two divisions: hyper-casual and mid-core. Each has its own hit games with 221 m players in total:

  • Tanks A Lot

  • Hoop Stars

  • Stealth Master

  • Giant Rush

For which tasks (responsibilities)?

Our development team does not intend to stop there. We are constantly working on a project to make the game even more exciting. There are several big epic tasks ahead (including metagame). And that’s why we are looking for a Game Designer who can among other things work on new midcore projects — we will ensure career growth.

The global mission of the Game Designer is to work on a high-quality gaming experience and to improve of product metrics and their income.

What you will be doing:

  • The development is aimed at improving the existing project in collaboration with the CEO and GD Team;

  • New features development for ongoing projects;

  • Active participation in the development of a new project;

  • Analysis of current project metrics and search for new growth points together with an analyst;

  • Development and development of metagame;

  • Development of concept docks based on the reskin of the project;

  • Improvement and support of the event system, scheduling of new events.

What kind of professional are we looking for?
  • The ability to make clear and understandable documentation using digital tools;

  • Understanding the principles of building F2P, as well as hybrid monetization;

  • Confident experience of playing F2P games, and even better implemented projects; having been working with competitive projects is a big advantage;

  • “Watchfulness” and a broad outlook in mobile games;

  • The ability to decompose features and whole games in detail; understanding relationships in games;

  • You know how to work with balance;

  • You know and understand the main game KPIs;

  • Experience working in Unity;

  • The ability to prioritize the development of the entire game;

  • Experience working with Analytics;

  • Experience in conducting AB tests;

  • Released projects and experience in operating them;

  • English (B1).

What is important for us in a person?
  • Effective communication: you are able to identify your goal, to describe the problem and its solution, to take into account the interests of the whole team;

  • Effective communication: you are able to identify your goal, to describe the problem and its solution, to take into account the interests of the whole team.

Why do we enjoy working here?
  • Work-life balance is our mentality, we love Highcore, but we love our families more :)

  • The opportunity to work both in the office and remotely, by prior agreement

  • The opportunity to love your work and feel that it fills you with a sense of accomplishment and self-realization

  • The opportunity to try yourself in another field

  • The ability to influence the growth and creation of a team

What are the conditions and bonuses?
  • Personal education deposit — 300 USD per year

  • Sport activity support — 360 USD per year from 5 months of work

  • Personal deposit for health support - 360 USD per year from 5 months of work

  • A gift from the company on the occasion of important events in life - 100 USD

  • 30 sick days a year and 100% payment of sick leave if the limit is exhausted

  • English - compensation of classes in an online school

  • Salary insured against currency rate fluctuations

  • 12 leave days per year, one for each month


Company type: product

Employees: 51-200

Platforms: Mobile

Genres: Action, Racing, Role-playing, Fighting

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