Vostok Games was founded by Ukrainian game industry veterans in March 2012 in Kiev. Our company is young; however the people at its foundation have multiple years of experience in developing and releasing top-class projects worldwide. The experience gained helps us in making new games of a high quality and ones that are deeply immersive and interactive.
Our projects: Survarium, Fear the Wolves.
What are you working on?
- The name of the project(s): Unannounced AAA first person shooter
- At what stage of the project(s)? Project at the pre-production stage
- Genres: Shooter
- Platforms: PC, Console
For which tasks (responsibilities)?
Develop, architect, implement and support core game systems in Unreal Engine 4 using C++ and Blueprints
Cooperate with artists, designers, and other programmers to bring ideas and new gameplay features into the game
Write clear and readable code taking memory usage and performance into account
What kind of professional are we looking for?
Minimum 1 year of experience in a similar position
Extensive knowledge of C++ programming language
Understanding the principles of Object-Oriented Programming
Good algorithm and data structure skills
Comprehensive knowledge of Unreal Engine 4, Blueprints
A good knowledge of linear algebra
Understanding of code optimization techniques
Experience in gameplay( movement, physics, environment interactions, etc. )
Understanding and work experience with software version control (Git, SVN, Perforce, etc.)
As a plus:
Knowledge and experience in the shooter genre
Experience with AI and animations
Experience with network replication
Profiling and optimization skills
Knowledge of English at Intermediate level
What are the conditions and bonuses?
Working on a new project in a creative atmosphere
Opportunities for career growth
A comfortable office, not far from Olympiyska subway station
Flexible working hours- 18 work days of paid vacation per year.
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