Lead Programmer (Unreal Engine 5)

tinyBuild,Posted 4 weeks ago


Full time


Relocate, Remote, Belgrade

We are tinyBuild, a global video game publisher and developer focused on creating long-lasting, sustainable franchises across multiple media formats. Responsible for over 70 titles, including Hello Neighbor, Graveyard Keeper, and Potion Craft, the company has a dozen development studios spread across the US, EU, Serbia, and Ukraine.

Now, we are looking for a Lead Programmer (Unreal Engine 5) for our new internal studio to work on the unannounced multiplayer game with system-oriented gameplay for PC and console platforms.

You will have the option of working remotely worldwide on a CET schedule or onsite at one of our various offices scattered across the world.

What are you working on?
  • The name of the project(s): Unannounced Project
  • Platforms: PC, Console
For which tasks (responsibilities)?
  • Build the core foundation for a multiplayer game;

  • Set and enforce coding standards and best practices;

  • Take charge of managing the programming team as it grows;

  • Collaborate with design, art, and audio teams.

What kind of professional are we looking for?
  • At least 4 years of experience working with Unreal Engine and C++;

  • Experience with Networking and Multiplayer Systems

    • Proficiency in implementing and managing multiplayer systems, including an understanding of client-server and peer-to-peer architectures, network protocols, and handling network latency.

    • Database Management

  • Previous lead position;

  • At least one finished project (ideally as a lead).

Why do we enjoy working here?
  • Professional development courses, game dev conferences, and other events;

  • Flexible work schedule;

  • Possibility to work remotely / if desired, relocation. The company covers relocation costs;

  • Paid vacation and paid sick leave;

  • Two weeks of corporate holidays simultaneously for the whole team (one in the summer and one during the Christmas and New Year celebrations). This allows you to have a complete break from your tasks and any communication with your team;

  • Corporate English classes;

  • Corporate hardware.


Company type: developer, publisher

Employees: 201-500

Platforms: PC, Console

Genres: Action, Adventure, Role-playing, Simulation, Shooter, Fighting, Platformer


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