Lead Unreal Engine Developer (FPS for Steam)

tinyBuild , Posted 1 year ago

Senior

Full time

Negotiable

Relocate, Remote, Belgrade

tinyBuild is a global video game publisher and developer focused on creating long-lasting, sustainable franchises across multiple media formats. Responsible for over 70 titles, including Hello Neighbor, Graveyard Keeper, and Potion Craft, the company has a dozen development studios spread across the US, EU, Serbia, and Ukraine.

We are currently seeking a Lead Unreal Engine Developer to join our internal studio for developing the Deadside project, a hardcore multiplayer survival shooter set in a post-apocalyptic world. 

It offers both PvP and PvE modes, an open-world environment, realistic weaponry, crafting, and base building.

DEADSIDE Official Trailer: https://youtu.be/W_Oaujmj9T0

What are you working on?
  • The name of the project(s): Deadside
  • At what stage of the project(s)? Early Access on Steam
  • Genres: Shooter
  • Platforms: PC
Team size and structure?

Up to 35 people

For which tasks (responsibilities)?
  • Technical leadership of the team: assistance in task decomposition, development of project architecture, conducting code reviews;

  • Writing system code and game mechanics in C++;

  • Developing the project architecture together with the technical director;

  • Profiling, refactoring, and optimization of existing code;

  • Maintenance of technical documentation.

What kind of professional are we looking for?
  • Over 3 years of experience in Unreal Engine 4 development;

  • Experience as a UE4 Lead / Tech Lead / Development Team Lead for over 1 year;

  • Strong knowledge of C++, Blueprints;

  • Excellent knowledge of design patterns and code architecture;

  • Strong knowledge of all major UE4 systems, including network replication;

  • Ability to decompose tasks, estimate deadlines, and plan the development process;

  • Ability to adapt solutions to deadlines;

  • The ability and desire to create understandable, modular, and "portable" code;

  • Knowledge of English at the Intermediate level and above;

  • Experience with AI will be a plus.

Why do we enjoy working here?
  • Covering od professional development courses, game dev conferences, and other events;

  • Flexible work schedule;

  • Possibility to work remotely / if desired, relocation. The company covers relocation costs;

  • Paid vacation and paid sick leave;

  • In addition to annual leave, two weeks of company-wide holidays per year, during which the whole company shuts down!

  • Corporate English classes;

  • Reimbursement of any psychological therapy;

  • Corporate hardware.

Do you know someone who would be a good fit for this position? If so, please contact us at jobs@tinybuild.com to refer them and earn $1,000 USD per candidate who successfully completes the probationary period.

tinyBuild

Company type: developer, publisher

Employees: 201-500

Platforms: PC, Console

Genres: Action, Adventure, Simulation, Shooter, Fighting, Platformer

https://www.tinybuild.com/

View all vacancies from tinyBuild
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