Lead User Acquisition Manager

Hypercell Games , Posted 3 days ago

Full time

Negotiable

Remote

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Hypercell Games is a mobile game studio behind some of the most downloaded hybrid-casual and puzzle titles on the market.

Our games have millions of users worldwide, and we continue to actively expand.

What you can definitely know about us is:

  • Sand Balls game –350 M+

  • Rope and Balls – 53 M+

  • Freaky Stan – 41 M+

  • Garden Balls – 21 M+

  • Unpuzzle – 21 M+

  • Run&Gun – 13 M+

Want to drive millions of new users to global hits? We’re looking for a Lead User Acquisition Manager to take ownership of our UA strategy and team management.

For which tasks (responsibilities)?
  • Setting KPIs for the team and ensuring consistent execution.

  • Managing large budgets: planning, allocation, and performance control.

  • Mentoring the team: developing specialists, setting goals and priorities, providing regular feedback.

  • Identifying growth opportunities through analysis of processes, channels, and performance metrics.

  • Building strong relationships with platforms and external partners.

  • Developing creative strategy with the creative team: idea generation, task setting, structured A/B testing, and scaling top-performing creatives.

  • Creating and executing user acquisition strategy aligned with business goals.

  • Scaling successful channels and testing new traffic sources.

  • Optimizing key metrics (CPI, ROAS, LTV, retention) across all platforms.

  • Working cross-functionally with BI, product, and marketing teams to maximize revenue and ROI.

  • Applying predictive models to forecast performance and adjust UA strategy.

What kind of professional are we looking for?
  • 5+ years of experience in UA, including at least 1-2 years in a Lead or Head role.

  • Proven track record in managing UA teams: hiring, mentoring, goal setting, performance tracking.

  • Hands-on experience with monthly budgets of $1-2M+ for planning, allocation, and efficiency control.

  • Strong expertise in Google Ads, TikTok, Meta, and rewarded networks - both strategic and operational.

  • Successful cases of UA scaling and driving products to top revenue charts.

  • Deep understanding of attribution (SKAdNetwork, MMPs) and traffic analytics.

  • Knowledge of LTV/ROAS predictive models and ability to integrate them into UA strategy.

  • Experience with IAP monetization and solid grasp of F2P game economics.

  • Strong cross-functional collaboration with product, analytics, and creative teams.

  • English proficiency sufficient for negotiations and working with global partners.

Nice to Have:

  • Experience with puzzle/casual genres or other games with long ROI cycles.

  • Proven track record in launching new UA channels and testing unconventional traffic sources.

  • Experience building retargeting and CRM campaigns to boost LTV.

  • Basic understanding of data science/ML for BI collaboration and improving predictive models.

  • Active involvement in creative strategy development with a structured, idea-driven approach.

  • Experience working with external agencies and vendors, building strategic partnerships.

  • Skills in long-term financial and strategic planning.

  • Experience scaling UA teams and building departmental structure.

Why do we enjoy working here?
  • The opportunity to work on games played by millions of players.

  • Implement your bold ideas.

  • Paid vacation.

  • Support for professional development (training, coaching, and more).

  • Opportunity to grow and develop with the company.

  • Supportive and warm working atmosphere within the team.

The selection process

Click Apply here or find us through the email: career@hypercell.games.

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Hypercell Games

Company type: developer, publisher, product

Employees: 11-50

Platforms: Mobile

Genres: Action, Puzzle, Racing, Strategy, Shooter, Casual

http://hypercell.games

View all vacancies from Hypercell Games
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