DECARTEL has united game development veterans, passionate and high-skilled experts with more than 15+ years of experience in game industry sharing unique vision, different backgrounds and creative approach in one full-cycle game development company. The pillars of our business are quality, responsibility and respect.
Team size and structure?
Our team has now 50 active members and we are growing.
For which tasks (responsibilities)?
Create and implement game levels
Build, script, and tune levels in UE to final quality
Level quality control
Applied game mechanics analysis
Hypotheses development to improve metrics of released levels and implementation of level changes
Actively participate in design-specific discussions and design reviews
What kind of professional are we looking for?
Experience as a Level Designer - 2+ years
Experience with Unreal Engine (blueprints)
Ability to analyze game levels' indicators and adjust their balance
Experience with 3D world and level building tools like Unreal Engine
Strong creative skills
Portfolio is a must-have
What are the conditions and bonuses?
A distributed team that works remotely
Interesting and quality projects
Flexibility in the terms of cooperation, taking into account the individual needs of employee
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