Level Designer (UE4)

Fractured Byte,Posted 1 month ago

Full time

Negotiable

Remote

Dear Candidate, we are looking for you to explore the Game Dev world!

Fractured Byte is a game development studio whose experience involves work on titles such as Borderlands: The Legendary Collection and Tony Hawk’s Pro Skater 1+2 for Nintendo Switch. We are a team of experienced professionals, focused on video game development for РC and consoles.

What are you working on?
  • Genres: Shooter
  • Platforms: Console, PC
For which tasks (responsibilities)?

- Level design from idea to final assembly
- Build levels in UE4: from paper prototype to release quality
- Level Optimization
- Additionally: Light, Logic, AI.

What kind of professional are we looking for?

- Experience as a Level Designer - 2+ years
- Understanding the mechanisms and tools of UE4
- Level profiling and optimization
- Understanding the principles of level design
- Technical Knowledge of levels in UE4 (streaming, sub-levels)
- Landscape, foliage, skybox, light settings
- Content integration into UE4
- Portfolio is a must-have.

What is important for us in a person?

A strong candidate has:
- Built several FPS levels from scratch to release-quality
- Proficient knowledge of Blueprints
- Experience with Content Creation Software (DCC)
- Related experience in game development (any other specializations)
- Experience with version control systems (e.g.: GIT, P4, SVN, etc)
- English: at least Intermediate.

Why do we enjoy working here?

Unlimited Vacations in our company. Our goal is to release great games. And when we need to rest — we do rest!
Full financial and legal support for private entrepreneurs. We will pay your taxes :)
Freedom of choice: you can work from home/office or wherever you want!
Caring management team.

Fractured Byte

Company type: developer, outsource

Employees: 51-200

Platforms: PC, Console

Genres: Action, Adventure, Simulation, Shooter, Platformer

http://fracturedbyte.com/

View all vacancies from Fractured Byte
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