What are you working on?
- At what stage of the project(s)? Production
- Genres: Shooter, Souls-like
- Platforms: PC, Console
Team size and structure?
For which tasks (responsibilities)?
Testing tasks and code changes
Bug tracking and management
Control and development of the testing model
Analysis and control of logs at various levels of abstraction
Utilization and maintenance of automated tests for UE
Analysis and supplementation of game documentation in Confluence
What kind of professional are we looking for?
Solid theoretical knowledge in testing (test cases, testing types)
Experience testing desktop games or commercial projects
Strong computer science skills - engineering understanding of how desktop IT systems work
Understanding of software development and testing processes (Agile, Waterfall)
Will be a plus:
Experience with Unreal Engine 4/5
Experience with code versioning systems (P4, Git, SVN)
Passion for video games and a desire to work in the game development industry
What are the conditions and bonuses?
Work format: remote (from home)
Trial period: 3 months
Type of employment: 40-hour work week
Flexible schedule with mandatory attendance hours from 12:00 to 16:00 (Cyprus)
24 working days paid vacation
3 paid day-offs per quarter (replacing public holidays as our employees work from different countries)
Sick days upon request to the team lead
Corporate events and meetings with our amazing team