We are looking for a skillful Render Developer to work on projects from the world’s top publishers. Our current work agenda includes bug fixing and adding new console-specific functionality to this project.
ATTENTION: Pingle Studio DOES NOT HIRE from Russian Federation.
What are you working on?
- Platforms: PC, Console, Mobile
For which tasks (responsibilities)?
Optimizing and fixing the shaders' performance on the devices;
GPU profiling on the devices;
Creating the new graphic functionality;
Fixing the graphics functionality performance on consoles.
What kind of professional are we looking for?
Knowledge of OpenGL/DirectX;
Strong knowledge of C++;
Experience with game consoles: PlayStation or Xbox;
Experience with creating shaders on GLSL/HLSL;
Experience with game engines.
Will be an advantage:
Knowledge of console APIs;
Knowledge of Vulkan.
Why do we enjoy working here?
Fast hiring and clear process;
20 Paid Vacation Days;
10 Paid Sick Leave Days;
Regular salary reviews;
Personal Development Plan for clear growing of skills;
Accountant support and full taxes coverage;
Comfortable Office Location and the ability to work remotely;
Corporate English lessons;
Advanced training: compensation of 50% of the cost of training courses, and video courses;
Career Path and Mentorship Program;
Referral internal Program: Active Program with Great Bonuses;
Community of people who understand your game passion.