Middle/Senior Unity Developer

Klabater SA,Posted 2 months ago


Full time

$2,500 - $3,000 / Month

Relocate, Warsaw

We are currently working on two new tycoon titles with an international team. 

  • Moonshine is a unique blend of isometric strategy and RPG. Main story: take on the role of a young beginner moonshiner, learn the trade, become a master, and pay off your mafia debt.

  • Crossroads Inn 2 is a strategic/economic real time management sim set in an original fantasy world of Delcrys. Build and manage your tavern, make visiting adventurers happy, and make your services famous all over the land..

What are you working on?
  • The name of the project(s): Moonshine Inc.
  • At what stage of the project(s)? Beta
  • Genres: Simulation, Strategy
  • Platforms: PC, Console
Team size and structure?


For which tasks (responsibilities)?

Your task will be to take care of the development of the studio and creating the highest quality computer games with extensive scenarios.

Team size / Seniority / Company size

Working in an international team of 13 people where your experience and opinions matter. And short sprints (1-2 weeks) guarantee good dynamics of work.

Development opportunities / Promotion

Shaping a professional career strictly in the production of PC games, PS consoles, Xbox, Nintendo.

What kind of professional are we looking for?
  • 3+ years of experience in game development,

  • 1+ shipped titles (Consoles or PC),

  • Knowledge of Unity engine – including latest & Tech Stream releases,

  • Knowledge of C#,

  • Experience with version control systems,

  • Knowledge of data structures and design patterns,

Additional skills:

  • Experience creating editor tools for Unity,

  • Experience working with HD/LW/S-rendering pipelines,

What is important for us in a person?
  • Great communication skills,

  • English at the B2 level.

What are the conditions and bonuses?

Warsaw (possibility of hybrid work 3+2)

The office is located 600m from the central station.

Company offer / proposal

  • Interesting work in an experienced team,

  • Culture of transparent communication and constructive feedback (the development of the organization is monitored on an ongoing basis, both in terms of business and technology),

  • 26 days of paid service interruption,

  • Support in relocation,

  • Flexible work hours,

  • Interesting large-scale projects,

  • Attractive salary adequate to skills,

  • Open training opportunities.

The selection process

Recruitment Process

1. Interview with Studio Head
2. Test task
3. Decision and submission of a cooperation offer

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Klabater SA

Company type: developer, publisher, indie

Employees: 11-50

Platforms: PC, Console

Genres: Simulation, Strategy


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