Middle
Full time
Negotiable
Remote
We, PSV Game Studio, have been developing and publishing mobile games since 2014, and we are constantly expanding our horizons. Today, we are one of the leaders in the international market in the segment of mobile games for preschool and early school-age children, ranking among the TOP-50 mobile game developers worldwide.
During this time, we have created over 250 games for Android and iOS, localized them into 14 languages, and continue to actively expand our catalog. We have our own Hippo brand, as well as a broad portfolio of branded games, including Hello Kitty, L.O.L. Surprise!, and Vlad and Niki.
We don’t stop at what we have achieved! Our company is dynamically growing, exploring new genres, and expanding our portfolio. We are currently working on casual games in the racing, car crash, and racing genres, opening new opportunities for players and conquering new market niches. Additionally, we are actively developing our projects on platforms such as Amazon and launching new games in the sandbox format.
For which tasks (responsibilities)?
• Development and implementation of the product strategy for sandbox genre games.
• Increasing player engagement, retention, and LTV through gameplay mechanics analysis and optimization.
• Working on the development of user-generated content and the gaming community.
• Managing the development process: prioritizing tasks, setting goals, and monitoring execution.
• Maintaining up-to-date documentation on gameplay mechanics, features, and systems.
• Constant analysis of trends in the sandbox game industry, implementing best practices into projects.
What kind of professional are we looking for?
• Understanding the ecosystem of sandbox games – knowing how games in this genre are structured, which mechanics are most popular, and which engines and tools are used for their development.
• Expertise in gameplay mechanics – understanding the principles of open world design, building, crafting mechanics, interaction with objects and other players, as well as gameplay development scenarios.
• Knowledge of the genre’s specifics – understanding how sandbox games differ from other genres, their monetization and player retention principles, which game mechanics work best, and which trends are currently relevant in the market.
• At least 2 years of experience in a Product Owner, Game Producer, or similar role.
• Experience with data analytics (Google Analytics, game metrics, BI tools).
• Understanding of monetization and player retention principles.
• Experience in task management using ClickUp or other project management systems.
• Excellent communication and leadership skills, ability to work in a team.
Why do we enjoy working here?
Creative freedom and realization
The ability to influence the product
The opportunity to lead and develop a new division within the company.
The selection process
Interview with HR
Interview with CPO
Interview with CEO
* test task is possible, but not mandatory.