Middle
Full time
Negotiable
Remote, Kyiv
Volmi — A Virtuos Studio is an outsourcing company that specializes in game development and game content creation. Over the past 9 years, we have successfully completed over a thousand different projects and have gained considerable experience in creating 2D and 3D art, as well as developing turnkey games. Since 2022, we have been a part of Virtuos, the world’s leading game developer, and have become the first Virtuos studio in Eastern Europe.
We are hiring a QA Engineer with technical skills in Unreal Engine 5, automation, and tooling to support the stabilization and ongoing development of a released project.
It is ideal for someone who thrives on working independently, solving complex problems, and building systems that improve the QA process. You’ll work closely with developers and QA peers across Europe to analyze builds and improve pipelines.
For which tasks (responsibilities)?
Investigate, reproduce, and document bugs with clear steps, logs, and media to support efficient resolution;
Verify developer fixes and ensure regressions are identified and prevented across platforms;
Contribute to the creation and evolution of test strategies, regression plans, and QA workflows;
Collaborate effectively with a remote, cross-functional European team in a fast-paced development environment;
Design, build, and maintain internal QA tools and automation scripts to streamline testing and boost coverage;
Utilize profiling and diagnostic tools (e.g., Unreal Insights, Crash Reporter) to track down crashes and performance bottlenecks;
Develop and maintain comprehensive test cases and scenarios based on evolving game systems;
Continuously analyze and improve QA processes, including documentation standards and workflow efficiency.
What kind of professional are we looking for?
4+ years in QA for PC/console games, including live or post-launch support;
Proficient understanding of game development and software testing methodologies;
Strong knowledge and understanding of the software development process and life cycle;
Proven experience testing and debugging in Unreal Engine 5;
Good knowledge of automation workflows and scripting (Python, Blueprint, GAuntlet, or similar);
Comfortable working autonomously, taking ownership of problem spaces, and proposing practical solutions;
Familiar with Jira, TestRail, and version control tools (e.g., Git or Perforce);
Strong analytical skills and attention to detail;
Solid English communication skills (B2+).
Will be a plus:
Knowledge of different gaming platforms and their certification processes;
Familiarity with test automation tools and scripting;
Experience with CI integration for QA (e.g., Jenkins, TeamCity).
Why do we enjoy working here?
Clear and transparent employee growth assessment system with regular feedback for your career development;
The modern office is located in the heart of Kyiv — on Podil, one of the most atmospheric districts of the city;
Medical insurance;
Support for employees during blackouts to ensure uninterrupted work both in the office and remotely for employees outside the Kyiv region;
The possibility of remote work and flexible schedule on corporate equipment;
A transparent system for employment types and interaction with employees, as the company is a resident of Diia.City.