Beenox is a video game development studio created in 2000. Located in beautiful Quebec City, Canada, Beenox is a wholly owned subsidiary of Activision Publishing Inc., one of the world’s top game developers.
The studio is proud to contribute to the development of the Call of Duty video game franchise. Beenox has also contributed to the resounding success of the Crash Bandicoot, Tony Hawk’s Pro Skater, Skylanders, Spider-Man, and Guitar Hero franchises. With the arrival of new creative mandates and a continuing involvement in the blockbuster franchise Call of Duty, you will have the opportunity to showcase your talent and expertise to millions of players around the world.
In addition to continuing to be responsible for the development of Call of Duty: Vanguard on PC, Beenox continues to provide key development support to Warzone, including the creation of new content for the upcoming seasons. This is your chance to work on exciting, ambitious and creative projects with the best team ever!
For which tasks (responsibilities)?
You will be involved in various tasks related to the game engine for our mobile platforms (iOS and Android), working in particular on improving and maintaining the performance, stability, scalability and capabilities of the game engine.
Furthermore, you will work in close collaboration with the various Activision studios as well as external partners. Finally, you will carry out a technological watch of video game technologies (programming language, online, pipeline).
More specifically, as a senior, you will have to:
Act as a mentor and become a resource for your colleagues;
Make your team shine thanks to your expertise;
Be able to navigate the unknown: you will tackle sophisticated problems and you will find solutions adapted to the needs of the studio and its projects;
Demonstrate a credible professional maturity, a desire to surpass oneself and show resourcefulness to improve existing technologies.
Develop mobile game engine features for mobile such as networking, trading, hardware management, telemetry, crash reports, file system, etc;
Optimize and improve existing systems, including performance, memory and game data;
Debug and maintain the code base to meet high standards of flexibility and performance;
Be responsible for the integration and improvement of development kit (sdk) / third-party library;
Participate in the creation of data export technology (animations, sound, textures, model…);
Ensure the quality and performance of the developed features;
Support internal users on the crafted features;
Participate in the knowledge transfer within the team to help its professional growth;
Collaborate with the different departments so that the production pipelines are efficient.
What kind of professional are we looking for?
Confirmed experience in PC, console or mobile development;
Participation in the delivery of at least two video game projects;
Proficiency in the C and/or C++ language and real-time systems;
Knowledge of ARM CPU architecture;
Knowledge of Android SDK or iOS SDK;
Good analytical skills, autonomy and versatility;
Ability to adapt to internal tools and a constantly evolving environment;
Positive demeanour and good adaptability;
Passionate about video games.
Knowledge of Vulkan or Metal APIs;
Skilled with other languages such as C#, Lua and Python;
Deep understanding of game engines.
Why do we enjoy working here?
Competitive compensation and bonus plan
Generous vacation and time-off policies
Studio closed two weeks during Holiday break
Comprehensive insurance coverage paid by the studio
Employer contributions to pension plan
Ample opportunities for internal growth, both in leadership and expertise
Free French or English lessons
Gym and physical activities on site
… Plus a ton of social activities and unforgettable events!
The selection process
**Please note that salary are in CAD. We also offer help with immigration/relocation processes.