Pingle Studio has an opening for a creative and skillful Level Artist. We are a team of professional game developers with over 15 years of industry experience. We aim to reach and maintain a leading position among video game developers worldwide. We are engaged in the development and porting and work with all stages of development.
ATTENTION: Pingle Studio DOES NOT HIRE from Russian Federation.
What are you working on?
- Platforms: PC, Console, Mobile
For which tasks (responsibilities)?
Participating in the level concepts creation process;
Cooperating with the Art Director and Art Leads to maintain artistic consistency and vision;
Creating strong environment storytelling;
Creating immersive lighting;
Maintaining production and optimization pipeline;
Finalizing the locations and cutscenes with existing meshes and decals.
What kind of professional are we looking for?
At least 3 years of experience in level art;
Portfolio with examples of your work;
Great sense of scale, proportions, and composition;
Good knowledge about color theory and lighting techniques;
Knowledge of physically based rendering (PBR);
Good knowledge of Unreal Engine tools.
Will be an advantage:
Knowledge of optimization techniques;
Experience with creating environmental effects;
Knowledge of ways to create atmospheres (lighting, artistic composition, etc.).
Why do we enjoy working here?
Fast hiring and clear process;
20 Paid Vacation Days;
10 Paid Sick Leave Days;
Regular salary reviews;
Personal Development Plan for clear growing of skills;
Accountant support and full taxes coverage;
Comfortable Office Location and the ability to work remotely;
Corporate English lessons;
Advanced training: compensation of 50% of the cost of training courses, video courses;
Career Path and Mentorship Program;
Referral internal Program: Active Program with Great Bonuses;
Сommunity of people who understand your game passion.