Founded in 2018, Redhill Games holds a unique position in the Finnish gaming industry. Our studio is dedicated to co-developing leading action-adventure games, setting us apart as a one-of-a-kind presence in Finland. With experienced leadership and an outstanding development team, we offer the opportunity to collaborate with some of the best AAA studios in the industry.
When we look for new team members, we love to see passion, integrity, and team spirit. We value responsibility and character – we are all different but have a common purpose. We respect each other’s talent and contribution. As part of our international team, you'll connect with gamers who share your passion, ensuring there's always someone to play with!
Our HQ is conveniently located in downtown Helsinki, easily accessible via public transportation and providing excellent access to the wide range of services the beautiful capital of Finland offers.
For which tasks (responsibilities)?
Bring the high-level vision of game levels to life, overseeing all development stages, from initial blockout to final product release.
Collaborate effectively with environment artists, programmers, game designers, animators, and VFX artists to deliver a top-tier gaming experience.
Plan, design, and implement diverse gameplay scenarios within the game.
Work closely with programmers and technical artists to ensure smooth performance of game levels.
Balance maps and gameplay for both PvP and PvE modes based on feedback and data analysis.
What kind of professional are we looking for?
A minimum of 3 years of experience in a Level or Mission Design role, with at least one shipped title on PC and/or console, or equivalent experience on a live game.
At least 3 years of hands-on experience using 3D world and level building tools such as Unreal Engine, Unity, or CryEngine.
Proficiency in traditional and visual scripting languages for creating level flows and various gameplay scenarios.
Proven ability to develop maps and levels from initial blockout to final delivery.
Track record of effectively receiving and implementing feedback from players and stakeholders.
Experience collaborating within cross-discipline teams that include programmers, artists, and animators.
Fluency in English (B2 level)
Familiarity with working on a proprietary game engine.
Experience with multiplayer game development.
A background in engineering related to game design.
Experience in 3DS Max or Maya.
What are the conditions and bonuses?
Comprehensive healthcare insurance, which includes limited dental coverage.
Five weeks of paid holiday, flexible working hours and commitment to an excellent work-life balance.
Competitive salary (minimum salary 4 500€) and an annual profit-sharing scheme.
Well-being benefits include lunch, entertainment, and commuting benefits.
Start an exciting journey in Helsinki, Finland! We offer a seamless transition with our personalized relocation and integration services.
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