We're XREAL Games, an independent game developer (and publisher) studio based in Budapest, Hungary.
We've been dwelving in VR development since early 2016 - Rift CV1, OG Vive, WMR, Playstation VR, you name it, we've seen them all. We're all gamers and VR enthusiasts, developing games we'd love to play.
Our goal is to explore all the possibilities VR has to offer while delivering ground breaking experiences full of action, guns and rock'n'roll.
What are you working on?
- The name of the project(s): Zero Caliber, Zero Caliber Reloaded
- At what stage of the project(s)? live and before release
- Genres: Shooter
- Platforms: VR
For which tasks (responsibilities)?
In-depth knowledge of Unreal materials and particle systems
Game optimization skills
Knowledge of Unreal rendering
Confident knowledge of at least one 3D modeling software (Houdini, Maya, etc.)
Knowledge of PBR Workflow
What kind of professional are we looking for?
Active professional English language skills
Close collaboration with other team members
The need for continuous development
What is important for us in a person?
Basic programming skills (C++, Python, MaxScript)
Unreal blueprint knowledge
Knowledge of the basics of HLSL
Basic knowledge of profiling and frame debugging (Unreal Insights, RenderDoc, etc.)
Knowledge of other game engines (CryEngine, Unity)
Mobile platform development experience as a Technical Artist
VR/AR gaming experience
Why do we enjoy working here?
Stable company background, long-term, full-time job opportunity
Support for flexible working hours, home or hybrid working
What are the conditions and bonuses?
A young team and a great team spirit
Friendly working environment and working atmosphere
Opportunity to actively participate in the development of world-class VR games
Corporate VR device (Oculus Quest 2)
The selection process
You can apply with a CV (or portfolio) and a short introduction