Senior/Lead Game Designer (LiveOps)

Rabbit Games , Posted 2 days ago

Senior

Full time

Negotiable

Remote

Rabbit Games aims to become the preferred co-development game studio for developers and publishers across the globe. Leveraging our extensive expertise in PC, mobile and console titles, we strive to co-develop some of the world’s leading gaming brands. Our international and diverse team endeavours to create gaming experiences that leave a lasting impact on players.

We excel not only in the development of Soulslike, PVP, Co-op shooters and RPG games, but we also have a genuine passion for playing them.

For which tasks (responsibilities)?
  • Lead the design and implementation of gameplay mechanics, systems, and progression tailored for session-based and cooperative experiences.

  • Develop detailed game modes, balance team-based interactions, and optimize matchmaking systems.

  • Oversee the creation of levels and scenarios emphasizing vehicle gameplay dynamics.

  • Document gameplay systems and mechanics in detailed Game Design Documents (GDD).

  • Collaborate with developers, artists, and analysts to ensure the quality and consistency of game concepts.

  • Mentor junior designers and establish design standards and best practices within the team.

  • Analyze player feedback and in-game data to refine and enhance gameplay experiences.

  • Balance and fine-tune in-game systems, including vehicle parameters, economy, and equipment.

What kind of professional are we looking for?
  • At least 5 years of experience in game design, with a proven track record of successful projects.

  • 2+ years of experience in Live Ops.

  • Strong expertise in designing game systems, progression, and meta-game elements.

  • Proficiency with level design tools (e.g., Unreal Engine or other editors).

  • Experience with cooperative, session-based, and vehicle-focused gameplay.

  • Ability to lead teams and manage complex design processes.

  • Analytical mindset and a keen eye for detail.

  • Excellent communication and leadership skills.

  • Proficiency in English (Upper-Intermediate or higher).

Preferred Qualifications:

  • Experience leading projects with PVP, PVE, or asymmetric game modes.

  • Familiarity with session-based game design principles, including monetization and player retention strategies.

  • Proficiency in analytics tools for evaluating gameplay effectiveness.

  • Knowledge of scripting languages or Blueprints.

  • Proven ability to develop unique mechanics or nonlinear gameplay experiences

Why do we enjoy working here?
  • Remote, hybrid or onsite work in Poznan or Warsaw (Poland)

  • B2B

  • Paid leave: 20 days per year

  • Sick leave 5 days per year

  • Start your workday anytime between 9am to 12pm

  • Co-financing of sport cards

Rabbit Games

Company type: services

Employees: 11-50

Platforms: PC, Mobile, iOS, Android, Console

https://rabbitgames.pl/

View all vacancies from Rabbit Games
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