Senior
Full time
Negotiable
Remote, Ukraine
Founded in 2012, N-iX Game & VR Studio is one of the biggest game development and art production vendors in Ukraine and Poland, working with leading publishers and media enterprises around the globe as a service provider. The team of 240+ professionals focuses on full-cycle game development, team extension, VR solutions, and content creation for all the most popular platforms. The studio has successfully collaborated with over 40 clients, including Blizzard Entertainment, Ubisoft, Gearbox Software, Paradox Interactive, Tempo Storm, Supermassive Games.
What are you working on?
- Genres: Strategy
- Platforms: PC, Console
Team size and structure?
16 members
For which tasks (responsibilities)?
Creating high-quality water and weather effects, assisting other team members in the creation of related systems
Creating and optimizing shaders, materials, decals, and foliage
Creating and improving Niagara-based visual effects
Working with lightning optimization
Identify pipeline, workflow & build problems, solve them, or work with teams to mitigate the impact on the final product
Advising art on how to further optimize assets and other content to fit within the technical limitations
Collaborating with Art, Engineering, and Design teams to create a high-quality game experience
Help define new art workflows and identify industry trends/best practices
Be the point of contact between team members to drive cross-department collaboration
What kind of professional are we looking for?
At least 3 years of experience as a Technical Artist or related art role
A strong portfolio of work that demonstrates the ability to create high-quality works suitable for games
Solid knowledge of Unreal Engine is essential including knowledge of blueprints, Niagara, and performance profiling tools
Working experience with water and weather effects in Unreal Engine
In-depth knowledge of modern lighting models, and how they affect shader/material creation
Good knowledge of node-based shader editors and/or HLSL experience
Verbal English - upper-intermediate and higher
What is important for us in a person?
Good to have:
Experience with city-building, RTS, or tactical games as a developer
Good understanding of 3D maths
Good knowledge of Houdini & procedural content creation
Problem-solving mindset
Being able to work independently and as part of a team
Be an avid gamer
What are the conditions and bonuses?
Flexible working format - remote, office-based or flexible
A competitive salary and good compensation package
Personalized career growth
Professional development tools (mentorship program, tech talks and trainings, centers of excellence, and more)
Active tech communities with regular knowledge sharing
Education reimbursement
Memorable anniversary presents
Corporate events and team buildings
Other location-specific benefits
The selection process
Screening with recruiter
Test Task
Technical interview
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Posted 11 hours ago
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