Technical Artist

Pixagon Games,Posted 1 week ago

Full time


Remote, Kyiv

We are a team of long-time friends and colleagues, developing what we hope is going to become the next big thing in F2P TPS genre!  

Always on the lookout for the most passionate and creative specialists, so if you can’t control your burning desire to do great things — let us know!  

What are you working on?
  • Genres: Shooter
For which tasks (responsibilities)?
  • Research, define, improve, and maintain artist pipelines, tools, and workflows  

  • Interface with stakeholders. Liaise between team members; drive collaborative projects  

  • Troubleshoot issues; resolve them: invent or build robust, quality technical implementations  

  • Participate in art asset reviews to help identify technical concerns or risks  

  • Partner with leads and directors to meet visual and technical standards  

  • Mentor and guide in areas of Art, VFX, and/or Lighting team members in areas of expertise; instill best practices  

What kind of professional are we looking for?
  • 2+ years’ experience in game development as a Technical Artist  

  • Expertise in 3D math fundamentals  

  • Solid understanding of 3D math  

  • Using the Unreal Engine on the expert level 

  • Confident use of Unreal Profiling Tools 

  • Intimate knowledge of Maya/3DS Max and computer graphics  

  • Experience with HLSL, GLSL, or similar shader languages 

  • Good understanding of algorithm design and of their complexity  

  • Ability to write clean, maintainable, and extensible code with attention to reusability 

  • Knowledge of software architecture and design  

  • Enthusiasm and initiative  

  • Excellent spoken and written communication  

  • Able and motivated to work with other team members  

As a plus  

  • Industry experience working or shipping AAA titles  

  • Scripting/programming experience with С++, Python, PyQT/PySide 

  • Experience in designing or creating world-building toolsets  

  • Experience in using the frame debuggers, such as RenderDoc, etc. 

  • Expert ability in 3D modeling DCCs such as Maya or equivalent  

Why do we enjoy working here?
  • Become a part of the most talented and experienced gamedev experts in the field  

  • Competitive salary  

  • Social package, including gym membership compensation, medical insurance  

  • Paid vacation and sick leaves  

  • Annual training budget with an opportunity to visit paid conferences, training sessions, workshops etc.  

  • Referral program  

  • Corporate celebrations, team buildings, and fun activities  

Pixagon Games

Company type: product

Employees: 51-200

Platforms: PC, Console

View all vacancies from Pixagon Games
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