Technical Director (m/f/d)
holoride GmbH,Posted 8 months ago
Relocate, Remote, Munich
We are an Audi-backed, multi-award-winning startup working at the intersection of mobility and Extended Reality (XR). By synchronizing the contents of XR devices with external influences such as acceleration, steering, and navigational data, we are creating a never-before-seen passenger experience.
In order to supercharge this never-before-seen passenger experience our cryptocurrency, named RIDE token, will be essential in building a vibrant and sustainable economy for the holoride ecosystem, connecting car manufacturers, content creators, brands, and passengers and enabling them to capture value along the way.
Sounds challenging? It sure is. But we’re up for it and ready to continue growing.
What are you working on?
- The name of the project(s): Technical Director (m/f/d)
Team size and structure?
For which tasks (responsibilities)?
Based in the heart of Munich, we’re looking for a highly motivated Technical Director to bring creative ideas when working with new and existing rendering techniques, and, ultimately, become part of the holoride family.
As a Technical Director, your primary responsibility is to support and collaborate with designers and game engineers to realize high quality visuals of our holoride experience within different hardware setups.
You will leverage your ability to collaborate with a content creation team to improve visual fidelity and runtime efficiency of 3D assets, and moreover, create efficient and stunning industry defining visuals.
What kind of professional are we looking for?
Extensive experience with at least one of the graphics APIs (Open GL, Vulkan)
Experience with Shader Languages (HLSL/GLSL, Metal Shaders) and writing custom shaders
3D math skills (linear algebra)
Knowledge of modern renderers and rendering techniques (e.g. Unity3D’s URP and SRP)
Ability to collaborate with a content creation team to improve visual fidelity and runtime efficiency of 3D assets
Ability to work with new and existing rendering techniques to create efficient and stunning industry defining visuals
Extensive experience with application performance profiling and optimization
Strong experience with either Unreal Engine or Unity3D
Shipped a performant AR or VR application
GPU hardware and architecture knowledge
Why do we enjoy working here?
The possibility to work on the future of in-car entertainment and collaborate with beloved global brands from automotive, entertainment and tech
The opportunity to take on responsibility for your own projects and ideas, and see the immediate impact of your work
The flexibility in designing your preferred working style, i.e. equipment, preferred OS, etc.
An attractive office in the middle of Munich
A great remote culture, which allows you to be very flexible
An international, ambitious, and diverse team of experts and highly engaged peers
A supportive and inclusive environment that celebrates diversity, encourages collaboration, embraces creativity, and offers you a space to thrive by being yourself
Attractive compensation based on your experience
Virtual shares in the company as part of the total compensation package to financially benefit from holorides growth curve